Sokikom’s Social Learning Math Games Honored as Top Online Multi-Player Math Game for Young Learners
Trio of Games Honored for Building Teamwork and Engagement
Chandler, AZ (PRWEB) April 15, 2011
Sokikom’s online math social learning games for children in grades 1-6, Frachine, Opirate and Treeching, are winners in the 17th Annual Best Educational Software (BESSIE) Awards, sponsored by ComputED Learning Center, San Diego’s leading computer education resource. Sokikom was recognized in the Best Online Multi-Player Math Game for Early Elementary category.
The BESSIE Awards target innovative and content-rich programs and websites that provide parents and teachers with technology to foster educational excellence. This is the first BESSIE for Sokikom, which will officially launch in summer 2011. Based on the nationally recognized standards of the National Council of Teachers of Mathematics Curriculum Focal Points for Grades PreK-8 and the new Common Core State Standards for Mathematics, Sokikom games are designed to provide intense student engagement, which leads to higher math achievement. The fun and educational math games emphasize real-time cooperation and collaboration to engage students to develop their skills and help each other learn.
“It is thrilling for Sokikom to earn this honor as a young company,” said Snehal Patel, founder and CEO of Sokikom. “Our mission is to provide students who may be struggling with math an opportunity to engage with the subject in a fun, yet intense environment, all while cultivating teamwork and excellence. Winning the BESSIE is confirmation our games are targeting that goal. We are proud to put the 17th Annual BESSIE Award on our mantel.”
Sokikom currently includes three games: Frachine, which focuses on fractions; Opirate, which emphasizes mathematic operations; and Treeching, which concentrates on the principles of measurement, geometry and algebra.
For more information about Sokikom, visit http://www.Sokikom.com, become a fan on Facebook at http://www.facebook.com/Sokikom or follow on Twitter at http://twitter.com/Sokikom. Or learn more about how online games are helping children develop a love of math and build their math abilities on Sokikom’s blog at https://www.sokikom.com/blog/.
Founded in 2008, Chandler, Ariz.-based Sokikom is an award-winning developer of math social learning games designed to motivate elementary school students in grades 1-6. Rooted in the nationally recognized standards of the National Council of Teachers of Mathematics Curriculum Focal Points for Grades Pre K-8 and the new Common Core State Standards for Mathematics, Sokikom is focused on five core tenets: provide social learning where kids help kids learn math; adapt to individual students’ needs and learning styles; encourage positive and safe competitive game-play that leads to measurable improvements; and connect school and home to allow for continuous web-based learning. For more information, visit http://www.sokikom.com.
For the original version on PRWeb visit: http://www.prweb.com/releases/prweb2011/4/prweb8307521.htm