Mountain Dew and Spike TV’s Geoff Keighley Team Up to Recognize ‘The Next Great Game Gods’
Spike TV Special Profiles The Best Independent Game Designers of 2008 and Features an Exclusive Interview with Game Design Legend Will Wright
Mountain Dew to Subsidize Free Downloads of Nominated Games on Top Consoles and PCs
Special Premieres on Spike TV on
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“Videogames are part of Spike’s DNA 365 days a year, so it’s natural for us to partner with Mountain Dew and Geoff on ‘The Next Great Game Gods’ special,” said
“Over the years, Mountain Dew has played an integral role in the videogame industry both as a beverage for gamers and through promotional platforms. We now believe Dew has the brand equity and credibility to go deeper into the gaming space and to provide greater value to video gamers,” said
“The Next Great Game Gods“ initiative begins this month when Mountain Dew presents the inaugural award for “Best Independent Game of the Year” at Spike TV’s 2008 “Video Game Awards” (premiering LIVE on
As a sign of their commitment to this endeavor and the independent game community, Mountain Dew will sponsor a limited number of free downloads of all the nominated games. Details on how to win a free independent game download will be revealed during the Spike TV “The Next Great Game Gods” special.
During the special, host
- In
Japan , Keighley heads toKyoto to meetDylan Cuthbert , the creator of PixelJunk Eden (PlayStation Network). Cuthbert left a steady job at Sony Computer Entertainment to found his own design studio, Q-Games. For the first time, Cuthbert reveals some of the PixelJunk game concepts that have yet to be realized, and exclusively debuts the company’s next project. - Then in
Seattle , Keighley meetsDylan Fitterer , the young programmer behind AudioSurf (Valve/Steam), a music game that turns a player’s favorite MP3s into interactive fun. - In
San Francisco , Keighley visits withDavid Hellman , the artist behind the time-manipulating Xbox Live Arcade hit Braid; andRon Carmel andKyle Gabler , former Electronic Arts designers who struck out on their own to create the physics-driven puzzle game World of Goo (Steam/WiiWare).
Finally, game design legend
“Gamers always ask me how they can get a job in the games business,” said Keighley, host and executive producer, Spike TV’s “GameTrailers TV with
Over the past few years, Mountain Dew has made a concerted effort to contribute to the success of the videogame industry with a number of initiatives, including DEWmocracy, an MMOG developed by Academy-Award(R) winner
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