Eleventh Annual Independent Games Festival Announces Winners, as Blueberry Garden Grabs $30,000 Grand Prize
Posted on: Wednesday, 25 March 2009, 22:59 CDT
The winners were announced this evening at the eleventh Annual IGF Awards ceremony, hosted by the Game Developers Conference(R) (GDC) at the Moscone Convention Center in
The IGF awards are often referred to as the Sundance Festival of the video game industry, and offer both global exposure and over
Other IGF award recipients for 2009 include Amanita Design's evocative adventure game Machinarium, which took the Excellence in Visual Art Award, and KranX Productions' Musaic Box, which won the Excellence in Design Award thanks to its cunning combination of music game and block puzzler.
The first ever Innovation (Nuovo) Award, honoring a title that advances the art of gaming, went to Jason Rohrer's two-player collaborative title Between, while Digital Eel's BrainPipe received the award for Excellence in Audio, and Data Realms' Cortex Command was recognized for Technical Excellence, also picking up the Audience Award, after receiving the largest share of thousands of public votes cast at IGF.com in recent weeks.
Finally, the award for the Best Student Game went to
The IGF judges are made up of over 50 industry game creators and journalists, including the makers of previous IGF honorees World Of Goo, Braid, Aquaria and N+; industry veterans from studios including Maxis and SuperVillain Studios; and noted writers from Wired, Kotaku, Newsweek, Joystiq and MTV.
"Yet again, we've been blown away by the quality and diversity of entries in this year's Independent Games Festival," said
The IGF awarded the following games in each category of the main competition - each received a cash prize of
The eleventh annual Independent Games Festival is supported by Platinum Sponsor Mountain Dew's Green Label Gaming which contributed
For more information about the IGF, the finalists and the winners, please visit http://www.igf.com/.
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