China Game Developers Conference 2009 Confirms 10 More Speakers
Posted on: Tuesday, 26 May 2009, 09:00 CDT
According to the spoke-person from the organizing committee, the organizer
started inviting speakers right after all the conference topics were confirmed
and gained support from game enterprises worldwide, including Blizzard
Entertainment, EA, Ubisoft, Microsoft, THQ, NCSOFT, NEXON, Giant Network,
Conference registration for CGDC pass have now started; CGPA now calls on their members, totaling 130 game companies, to collect information from their technical staff and purchase group passes from the organizing committee. With the annual opportunity of exchanging ideas, share experience with other game companies worldwide, CGDC offers a great opportunity to all industry professionals and developers that is not to be missed.
Download the Conference Pass Registration Form at http://www.chinagdc.com.cn/2009down/Audience-register-en.pdf
CGDC 2009 speakers:
Case study: Balancing game data using tools
As the platform operation director of Blizzard Shanghai branch office,
Taewon joined Blizzard Entertainment in the year 2002. After engineering
the launch of "World of Warcraft" in
Taewon holds Master's degree of Science in Engineering. He spends his free
time learning Chinese language and
Lecture: Cultural Philosophies of Game Design
Lei Zhang, Senior Audio Expert, Ubisoft Shanghai
Lecture: Mixing in the Game Audio
Lei Zhang has been working in Ubisoft Shanghai as the Senior Audio Expert for 11 years. Before joining Ubisoft, he was the production manager in Rock Recorder China.
In Ubisoft Shanghai,
Lecture: Designing Game User Interfaces with Flash Workflow
Prior to Scaleform, Ben served in a variety of software design and product development roles at Intel, Oracle and NVIDIA, with a focus on systems software, computer graphics, and performance analysis.
Ben holds dual Bachelor of Science degrees in Computer Science and
Electrical Engineering and a Master of Science degree in Computer Science from
Lecture + Panel: Innovation and development on "ComeStayPay mode"
Lecture: Effectively using a physics engine application in online games
Since joining the PhysX team in 2006,
9 years of experience in game industry.
Year 1998: Bachelor of Science degree in School of Electronic Information,
Year 1999: Joined Object Software and entered game industry. Participated in the development of "Fate of the Dragon". He then supervised the development of the international version of Fate of the Dragon.
Year 2001-2003: Chief programmer of Object Software. Established Engine Development Department which developed Object Software's self-owned engine: Overmax.
OverMax has been developed into the third generation. Since 2002, all single-player games and MMOGs developed by Object Software are based on OverMax.
2005-present: Vice-president of Object, responsible for international business, development and technology. Also as producer and supervisor of many products of Object Software.
QWD1 Lecture: Effectively using physics engine application in online games
Yongquan has 8 years experience of game development. He worked as chief programmer for Rays Multimedia beginning 2000, then joined Konami Shanghai as leader of programmers in 2002. He became the R&D technical director in QWD1 as of 2007 to lead the online game engine development and technology research, overlooking the development of "Legend of Tibet", "Genso Suikoden 2", etc. Specialized in defining and directing development processes, he helped raise code quality and improve the efficiency of the technical team.
Lecture: Applications of P2P technology for online games
Talented and passionate in software developing, Gu is a system architecture with a solid computer science background and about 10 years of industry experience.
He has several years of experience in solution consulting, system delivery in multiple industries, such as motor industry, telecom industry, financial industry, etc.
He spent several years overseas working on software developing, solution consulting, project management, etc.
Lecture: Social Psychology in Online Games
Ms Wang has been in the game industry for 13 years, with experiences in game design and development team management. Currently, she is the Director and Producer of a MMORPG development studio in The9 Co. Ltd.
She is also one of the earliest independent game producers in
Other products she produced include "Kungfu Online", "Chinese Paladin 3
Asking Love", "Tun Town 2", "Pal Inn", "
The organizing committee is looking forward to confirming more outstanding
speakers soon, and at the same time the conference registration has started.
There is a 10% early bird discount register before
The Conference Pass Registration Form can be downloaded from http://www.chinagdc.com.cn/2009down/Audience-register-en.pdf
For any inquires on conference passes, please contact: Mr. Shawn Luan Tel: +86-10-5165-9355 x22 Fax: +86-10-8773-2633 Email: shawn_luan@howellexpo.com Ms. Stella Peng Tel: +86-10-5165-9355 x16 Fax: +86-10-8773-2633 Email: stellapeng@howellexpo.com Mr. Calvin Li Tel: +86-10-5165-9355 x31 Fax: +86-10-8773-2633 Email: joycalvin@howellexpo.comSOURCE Howell International Trade Fair Ltd.
Source: PR Newswire
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