Sci-Fi & Gaming News Archive - October 21, 2005
There's one surefire way for a video game system to fail with consumers: a lack of decent games. It seems so obvious, right? Yet somehow, along comes Gizmondo.
With global revenue of $24.5 billion in 2004, according to PricewaterhouseCoopers, the video game industry dwarfs the $9.5 billion in domestic theatrical revenue earned by the film industry. That fact has movie executives hoping to turn all those loyal gamers into equally eager ticket buyers.