Sci-Fi & Gaming News Archive - August 20, 2005
Violent video games with protagonists that hunt, maim and kill are linked to at least short-term aggressive behaviors in children, according to the first large-scale review of studies on the subject. While the effects of these highly realistic games over the longer term remain unclear, the impact on kids' attitudes toward violence is worrisome, researchers say.
- Stoppage; cessation (of labor).
- A standing still or idling (of mills, factories, etc.).