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Last updated on April 24, 2014 at 11:55 EDT

Hybrid Graphics Licenses 3D Technology to Nokia

November 30, 2004

Hybrid Graphics, the leading provider of mobile 3D graphics technology has agreed with Nokia about licensing 3D graphics technology. Hybrid’s OpenGL(R) ES, Java M3G and SVG solutions are already licensed by major mobile manufacturers for mobile games and navigation applications.

“Nokia drives the consumer market for mobile phones, and we are glad to see them adopting a strong position in the emerging 3D graphics content for mobile phones,” says Mikael Honkavaara, CEO of Hybrid Graphics. “Tested and robust graphics solutions are crucial in forming a rich mobile entertainment market.”

“We see a growing demand for a richer, 3D-enabled multimedia functionality in our product range,” says Petri Haavisto, VP, Mobile Computing Platform, Nokia. “Hybrid is a recognized expert in the field of mobile graphics technology, and was a good candidate for our needs.”

Hybrid has an extensive content partnership network, enabling leading mobile game and engine vendors target OpenGL(R) ES-equipped handsets immediately. Hybrid’s technology offering covers the full spectrum from mass-market mobile phones to upcoming high-end hardware accelerated devices. Hybrid is a Promoter level member of the Khronos Group, the standards organization behind the OpenGL(R) ES 3D standard.

Hybrid Graphics

Hybrid Graphics Ltd. is a leading developer of graphics technology solutions for mobile devices. Founded in 1994, Hybrid has a decade of experience in developing 3D technology for various platforms. The company has a strategic distribution partnership with Criterion Software, the leading 3D middleware vendor.

Hybrid has shipped several embedded 3D graphics solutions that have been deployed in mass-market consumer devices. Among Hybrid’s customers and partners are also Ericsson Mobile Platforms, Fathammer, Futuremark, Intel and Sony Online Entertainment.

Hybrid is located in Helsinki, Finland. For more information see www.hybrid.fi

OpenGL is a registered trademark and OpenGL ES is a trademark of Silicon Graphics Inc.

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