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Could Valve Switch To A New, Powerful Engine Soon?

August 6, 2012

Michael Harper for redOrbit.com — Your Universe Online

After doing some intensive code-digging, one game enthusiast known as “Barnz” has uncovered what ValveTime.net is calling the “biggest news we’ve ever reported on our site.”

In an earlier post, the team at ValveTime mentioned finding a reference to a new engine known as Source 2 in one of the lines of code. Now, the team is saying the person known as Barnz has found “many more” references to Source 2, and though they are only beginning their research, they´re saying it´s quite clear the references to Source 2 detail a next-generation engine currently in development at Valve.

Additionally, some coders have found some subtle references to the development for Half Life 2: Episode 3.

Though the post at ValveTime.net only gives one line of code as a reference, they say there are as many as 60 references found within.

Other coders and hackers have followed the steps listed on sites such as ValveTime.net and have found other references to a new, Source 2 engine. Some of these “investigators” have also found new Source 2 icons in the development suite, confirming what the many lines of code had already alluded to.

Making the new findings all the more interesting is a quote from Valve themselves. On their website, Valve says of their Source engine, “Its sophisticated character animation, advanced AI, real-world physics, shader-based rendering, and super extensibility have helped us create some of the most popular and good-looking games on the market for computer and consoles. We don´t like to brag, but Source is considered the most flexible, comprehensive, and powerful game development environment out there. And it´s about to get even better.”

Each of these references are found in Valve´s Source Filmmaker, a piece of software released by the gaming company last month which allows users to create movies from within the existing source engine. Users of the Source Filmmaker engine have uploaded their content to the Filmmaker website, and all are quite impressive.

The Source engine is responsible for gaming aspects such as advanced AI, character animation, real-world physics and shader-based rendering. Popular tiles such as Team Fortress 2, Portal and the Half-Life 2 series all depend on the Source engine to power their animations and graphics. As such, many are expecting big things from a new, Source 2 engine.

Elsewhere in recent Valve news, the gaming company changed some of their operating policies, blocking users from filing any class action suits against them.

This sort of change is becoming quite common, as companies like EA and Microsoft have recently included similar changes in their operating policies.

“It´s clear to us that in some situations, class actions have real benefits to customers. In far too many cases however, class actions don´t provide any real benefit to users and instead impose unnecessary expense and delay, and are often designed to benefit the class action lawyers who craft and litigate these claims,” said Valve in their statement. Should a user have an issue with the gaming company, Valve will pay for the arbitration and legal fees, pending a few requirements.


Source: Michael Harper for redOrbit.com – Your Universe Online



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