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Video Games Intelligence: Chis Petrovic Talks Cloud Gaming and Second Screens

July 12, 2013

Christ Petrovic explores how harnessing the cloud to augment traditional game design will set the successful apart in a brand new whitepaper.

San Francisco, CA (PRWEB) July 12, 2013

The cloud is a disruptive force in the business of games. Not only is it revolutionizing how gamers purchase and play games, but redefining how developers and publishers run their business.

The gaming community disagrees over what cloud means, but nearly all agree it is becoming increasingly important.

In a newly published whitepaper by Video Games Intelligence, Chris Petrovic, former head of Gamestop, says, "One of the challenges facing our industry is to settle on a definition of ‘cloud’– and then what it means for particular businesses."

The dream for cloud gaming is a 24/7 online, streaming service where players no longer need physical hardware to enjoy the games they love. Though this vision is still someway off, the cloud is finding new ways to displace traditional gaming norms.

For example, as player continue to adopt tablets at an alarming rate, developers are already integrating second screens to create pervasive, multi touch-point experiences that encourage players to invest, interact and play wherever they want.

Petrovic says, "Second screens obviously provide a wide variety of game-related solutions and functionality today – and that is only going to increase over time."

"Today, we’re seeing everything from the WiiU, to smartphones and tablets, to deliver everything from companion apps to stand-alone games."

With new technology comes new opportunity, and the boldest and most innovative developers are looking to use the cloud to create not just multi-platform games, but true cross-platform experiences.

The ability to innovate and harness the cloud to augment and subvert traditional game design will set the successful apart as we move into the new era of gaming.

The cloud gaming conundrum and game innovation is explored further by visionary Chris Petrovic, Former Head, GameStop in the full whitepaper produced by Video Games Intelligence.

Download the full, complimentary whitepaper here: http://bit.ly/1ap4dEY.

George Kiley, Chief Editor, Video Games Intelligence says, "This paper provides invaluable insight from two leading visionaries on how they see cloud gaming unfolding, new disruptive technologies, and where they believe the market is heading."

For the original version on PRWeb visit: http://www.prweb.com/releases/2013/7/prweb10915158.htm


Source: prweb



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