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Packaged Console Gaming and MMO Game Market 2018 Forecasts and Analysis at Sandlerresearch.org

May 27, 2014

Global Packaged Console Gaming Market 2014-2018 and Global MMO Game Market 2014-2018 are new research report added to Sandlerresearch.org store.

Dallas, Texas (PRWEB) May 27, 2014

The majority of software games cater to hardware platforms developed by three major companies: Sony, Microsoft, and Nintendo. These companies develop platforms such as Xbox 360, PlayStation 3, and Wii U for game software. These are multifunctional gaming consoles, which not only support various games but also enable gamers to watch videos, listen to music, browse the internet, and download videos. The success of the Game Software business is directly proportional to the acceptance of platforms by customers. As the number of platforms is rising, the demand for game software is also increasing, and this is expected to lead to the growth of the market during the forecast period.

According to the report, the simple procedural setup is one of the major market drivers. The packaged console game is easy to deploy; it comes with a plug-and-play option and does not involve any major application setup.

The Global Packaged Console Game market can be divided into two segments: Home Console Games and Handheld Console Games. To calculate the market size, the report covers revenue generated by the sales of packaged games.

Global Packaged Console Game Market 2014-2018, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Americas and the EMEA and APAC regions; it also covers the Global Packaged Console Game market landscape and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.

Key Vendors

  •     Activision Blizzard Inc.
  •     Electronic Arts Inc.
  •     Take-Two Interactive Software Inc.
  •     Ubisoft Entertainment SA

Purchase Report at http://www.sandlerresearch.org/purchase?rname=17717.

Other Prominent Vendors

  •     4A Games
  •     5th Cell Media, LLC
  •     Access Games
  •     ACE Team
  •     Active Gaming Media Inc.
  •     Anino Games
  •     Asobo Studio
  •     Bandai Namco Games Inc.
  •     Behaviour Interactive
  •     Bungie, Inc.
  •     Infinity Ward
  •     Konami Corp.
  •     Level-5 Inc.
  •     MercurySteam Entertainment SL
  •     Microsoft Studio
  •     Mitchell Corp.
  •     Nintendo Co. Ltd.
  •     Rockstar North Ltd.
  •     Rocksteady Studios
  •     Sega Corp.
  •     Sony Computer Entertainment Inc.
  •     Syn Sophia
  •     The Lego Group
  •     Visual Concepts
  •     Warner Bros. Interactive Entertainment Inc.

Further, the report states that the growing popularity of digital downloadable games is a major challenge that affects the sales of packaged console games.

The majority of software games run on hardware platforms developed by three major companies: Sony Corp., Microsoft Corp., and Nintendo Corp. These companies have developed platforms such as Xbox 360, PlayStation 3, and Wii U, which not only support various games, but also allow gamers to watch videos, listen to music, browse the internet, and download videos. The success of the game software business is directly proportional to the acceptance of these platforms. With an increase in the number of platforms being developed, there is a rise in demand for game software.

Analysts forecast the Global MMO Game market will grow at a CAGR of 11.06 percent over the period 2013-2018. According to the report, one of the major market drivers is the rapidly changing gamer demographic. As the average age of a gamer has increased from 17 years to 24 years, the money spent on games has risen because most gamers in the 24-25 years age group may be employed.

MMO games can be classified into 15 types based on the type of game play into MMORPG, MMOBA, MMORTS, MMOFPS, MMOSG (Sports), MMOR, MMORG/MMODG, MMOMG, MMOSG (Social), MMOBBG/MMOBBRPG, MMOPG, MMOCCG, MMOARG, MMOTBSG, MMOSG (Stimulation), and MMORPG

Global MMO Game Market 2014-2018, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers North America, the EMEA and APAC regions, and Latin America; it also covers the Global MMO Game market landscape and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.

Purchase Report at http://www.sandlerresearch.org/purchase?rname=17682.

Key Vendors

  •     Activision Blizzard Inc.
  •     Electronic Arts Inc.
  •     Giant Interactive Group Inc.
  •     NCSOFT Corp.
  •     Nexon Co. Ltd.

Other Prominent Vendors

  •     Actuate Corp. (A Birt Company)
  •     Aeria Games and Entertainment Inc.
  •     Ankama Games
  •     CCP hf
  •     Changyou.com Ltd.
  •     CipSoft GmbH
  •     Cryptic Studios Inc.
  •     eGames Inc.
  •     gPotato
  •     Jagex Games Studio
  •     Joymax
  •     NetEase Inc.
  •     OGPlanet
  •     Perfect World Co. Ltd.
  •     Shanda Interactive Entertainment Ltd.
  •     Softnyx Ltd.
  •     Sony Online Entertainment LLC
  •     Square Enix Holdings Co. Ltd.
  •     Tencent Holdings Ltd.
  •     Turbine Inc.

About US:

Sandlerresearch.org (http://www.sandlerresearch.org/) is an online market research store for research reports on multiple industries. These reports provide market analysis, trends and opportunities and forecast about industries that helps to make a right decision for the business.

For the original version on PRWeb visit: http://www.prweb.com/releases/packaged-console-gaming/mmo-game-market-2018/prweb11885337.htm


Source: prweb



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