OTOY releases OctaneRender(TM) 2 with a dozen new features by community request

June 9, 2014

Available now with free plugin upgrades for a limited time, new version empowers artists to produce their best work in less time on workstations and over the cloud

LOS ANGELES, June 9, 2014 /PRNewswire/ — Cloud graphics pioneer, OTOY Inc., today announced the availability of OctaneRender(TM) 2, the latest version of the company’s sophisticated real-time rendering software boasting more than a dozen new features designed to empower artists, designers, and engineers to create the most realistic renders possible in less time than ever before.

Praised by some of Hollywood’s top visual effects artists and directors for its quality, speed and versatility, OctaneRender(TM) has been used in the development of a number of blockbuster films, including the recently released Godzilla, and downloaded hundreds of thousands of times around the world. Today’s release represents the most powerful version of OctaneRender(TM) yet, combining unmatched rendering speed, new advanced effects, and an efficient workflow to enable users’ best work.

OctaneRender(TM) 2 is now available as a standalone client for 299 Euros for new users, or 99 Euros as an upgrade. It can be downloaded at http://render.otoy.com/shop/. OctaneRender(TM) 2 is also available via Octane Cloud Workstation on Amazon EC2, and as plugins for Autodesk’s 3ds Max® and Trimble’s SketchUp with plugins for other popular 3D modeling applications rolling out over the next few weeks. For a limited time, users who upgrade to OctaneRender(TM) 2 can also upgrade an existing plugin license at no additional cost to make use of an available OctaneRender(TM) 2 plugin or receive a voucher towards a forthcoming plugin.

“Our goal at OTOY is to unlock people’s full creative potential, to empower people to do their best work, in less time, in any application, on any device,” said Jules Urbach, Founder and CEO, OTOY. “OctaneRender 2 is a huge step toward that goal. It’s the culmination of an incredible effort to respond to the passionate artists, designers, and engineers who use the product every day, to improve their creative output while making their workflows faster and easier. Everything we’ve put into this version is based on community feedback. We’re excited to put it in people’s hands today and can’t wait to see the incredible creations that come from it.”

The new features in OctaneRender(TM) 2 include:

    --  Displacement mapping - Used to give objects depth and detail,
        displacement mapping allows the height of points on a surface to be
        adjusted based on an image value.
    --  Object motion blur - The blurring effect that simulates motion of
        inanimate objects in a rendered scene is supported and can be applied
        independently of camera movement.
    --  Vertex motion blur - The blurring effect associated with geometry
        deformations, such as movement of a character's arms or legs.
    --  Hair and fur - An optimized hair render primitive is now available to
        allow rendering of hair or fur while reducing memory usage by 20 times
        compared to previous processes. OctaneRender(TM) 2 also simulates the
        distribution and fluidity of movement of those primitives.
    --  OpenSubDiv surfaces - Pixar's powerful library for fast refinement of
        subdivision surfaces is integrated in OctaneRender(TM), a feature that's
        most useful for animation of objects.
    --  Rounded edges - Artists have the ability to easily and efficiently round
        the sharp edges of geometric objects without modifying and reloading the
        geometry. The process is done during rendering by special shader
        algorithms that recalculate normals near the sharp edges and corners to
        make them appear smooth allowing for the tuning of edge sharpness in
        real-time throughout rendering.
    --  Random color texture for instances - Useful for easily modifying the
        colors of instances which otherwise have the same material.
    --  Improved sky rendering - Using HDRI + Sun, OctaneRender(TM) 2 enables
        the use of textures as sky backgrounds and ensures that objects in the
        scene accurately reflect the loaded sky texture.
    --  Local DB - OctaneRender(TM) 2 sports a cleaner, more organized workspace
        with a new folder structure that allows users to create packages of
        nodes, node graphs, and node trees, and organize them in folders along
        with thumbnails for easy identification.
    --  Region rendering - To save time on test renders, this feature allows
        users to specify a region in the scene and partially preview rendered
        results in real-time.
    --  Network rendering - The rendering process can be made faster than ever
        by leveraging remote GPUs on render slaves connected via the network.
    --  New stereo rendering modes - Rendering modes such as off-axis and
        parallel camera placement in combination with left/right/split
        screen/anaglyphic output options to allow improved stereo rendering.
    --  Compatibility with Brigade - OctaneRender(TM) 2 features expanded
        integration with Brigade, OTOY's cloud rendering technology for
        photorealistic next-generation games. Within Brigade, users can now open
        scenes created in OctaneRender(TM) and walk through those scenes in
        real-time over the cloud.

For more information on OctaneRender(TM) 2, visit http://render.otoy.com/features.php.

About OTOY Inc.

OTOY Inc. is the definitive cloud graphics company, pioneering technology that is redefining content creation and delivery for media and entertainment organizations around the world. OTOY’s Academy Award®-winning technology is used by leading visual effects studios, artists, animators, designers, architects, and engineers, providing unprecedented creative freedom, new levels of realism, and new economics in content creation and distribution powered by the cloud. For more information, visit www.otoy.com.

Additional Resources:

    --  View images and video of OctaneRender(TM) 2 in action here.
    --  Get more information about OctaneRender(TM) on the OTOY website here.
    --  Follow OTOY on Facebook and Twitter.
    --  Download the OTOY logo here.
    --  Get more images rendered using OTOY software here.


Photo – http://photos.prnewswire.com/prnh/20131218/NY35773LOGO


Source: PR Newswire

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