Sony Rolls Out The Big Guns With E3 Press Conference
Peter Suciu for redOrbit.com – Your Universe Online
Sony Computer Entertainment was in familiar territory on Monday evening as it ended a day of press conferences just prior to the start of the 2014 Electronic Entertainment Expo (E3). While Sony had to spend years playing catch up with its PlayStation 3 – Sony has charged ahead with its PlayStation 4, which launched last November and has sold 7 million to date exceeding Microsoft’s Xbox One.
Sony didn’t intend to hold back or even let up.
It kicked off its evening press conference proving that gaming was truly in Sony’s destiny with Activision’s Destiny, a shooter that is being developed by Bungie – the original creator of the hit Halo series, which was one of the original killer apps for the Microsoft Xbox. Sony announced that a special version of the PS4 will launch this fall with a Destiny bundle.
Destiny publisher Activision apparently believed so much in the potential for this franchise that it spent some $500 million into the game’s development IGN reported.
Sony also didn’t hold back when it came to original content, and during the long event revealed several high profile titles including the gothic-looking The Order: 1886, Bloodborne, Littlebigplanet 3 and new downloadable content (DLC) for Infamous: Second Son. Sony offered a kicker for the event with Uncharted 4: A Thieves End for 2015 – the first game in the hit series to debut on the next generation system.
The PS4 maker also followed Microsoft’s cue and offered peeks of high profile third-party titles, proving that the game development community will support the PS4. Newly-launched titles included a number of sequels notably Dead Island 2, Battlefield: Hardline, Far Cry, Magika 2, Metal Gear Solid 5 and a remake of the classic late-1960s Grim Fandango; while Grand Theft Auto V will come to the PS4 this fall.
One standout of the evening was the impressive looking No Man’s Sky, a game being produced by indie development studio Hello Games. It features a truly open universe where every player begins with their own planet. It looked big, bold and with endless potential – just like so many games at E3.
“Thanks to all our fans for loving games as much as we do,” said Adam Boyes, vice president of publisher and developer relations, at the close of the third party game demo portion of the press conference. “Our goal at PlayStation is to amaze and surprise.”
While it may not have amazed or surprised everyone, it certainly was met with thunderous applause. From the game portion of the conference Sony took a different route than Microsoft, which focused nearly solely on games. Sony instead shifted gears and unveiled details about its hardware, including an update to Project Morpheus, the camera system for the PS4.
“We believed the camera will play an important role with the PS4,” said Andrew House, president and Group CEO of Sony Computer Entertainment.
Sony then highlighted its efforts to enhance the social media aspect of video games with greater connectivity with the Twitch and Ustream services, as well as YouTube integration for the PS4; before reaffirming the company’s commitment to free games.
“For Sony at point of entry free to play means ‘free to play,” said Shawn Layden, President of SCEA (Sony Computer Entertainment America). “Free to play, what more do I need to say?”
Some new details about PlayStation Now, Sony’s streaming game service, were announced and it will be offered as an open beta this summer, while it will bring the PS Now experience to select Sony TVs later this year. PS Now will provide access to more than 100 games from Sony and third party developers.
The company also announced the PlayStation TV, a micro console, which is a remote streaming system that allows for gameplay on a second TV device. It will be out later this year for $99, and also offered as a bundle $139 with controller, cable and LEGO Movie video game.
The PlayStation TV, in combination with Sony’s PlayStation Now service, could finally solve the problem of backwards compatibility for its consoles and ensure that no game is left behind!
“The pace of innovation continues to accelerate,” added Layden. “It is an incredible time to be part of the PlayStation family.”