New Company – Caustic Graphics – Breaks Barriers in 3D Graphics
Company Set to Launch the World’s First Massively Accelerated Raytracing Solution
Caustic’s first-generation technology will deliver an average 20X increase in the speed used to create stunning, realistic 3D imagery for film and video, game development, as well as automotive and consumer product design. The second generation of Caustic’s technology, due early next year, is expected to gain an additional order of magnitude in performance, offering 200X speed over today’s state-of-the-art graphics products. This massive speed jump is due to Caustic’s patent-pending raytracing algorithms implemented in a semiconductor design.
The computational complexity of producing cinema-quality, raytraced 3D images involves large, downstream costs, including slow “black box” design iterations and costly “render farm” server infrastructures. These costs are symptoms of a problem with today’s computer designs where CPUs and GPUs are efficient at accelerating the rasterized graphics in video games but woefully inefficient at accelerating cinema-quality raytraced graphics. Caustic’s forthcoming standards-based CausticRT(TM) platform enables highly parallel CPUs and GPUs to massively-accelerate raytracing, putting it on par with rasterization and resulting in cinema-quality 3D delivered interactively on low-cost PCs.
“Real-time raytracing has been the holy grail of computer graphics since 1979 — a dream always on the horizon but never within reach,” said Dr.
The Caustic management team is made up of technical visionaries and graphics experts from Autodesk, Apple, ATI, Intel and NVIDIA. Before starting Caustic, company founders
“For years, 3D professionals in multiple industries have labored under the yoke of slow iterations and unwieldy offline render farms,” said Caustic Graphics CEO,
The Caustic product offering will be announced in
About Caustic Graphics
Caustic Graphics, creators of CausticRT, is reinventing raytracing and changing how interactive cinema-quality 3D graphics are produced, used, and enjoyed. The company, headquartered in
Contact: Jeff Koo Sparkpr for Caustic Graphics firstname.lastname@example.org Phone: 415-321-1866
SOURCE Caustic Graphics