Latest 3ality Digital Stories
NEW YORK, April 13, 2011 /PRNewswire/ -- 3DFusion Corp (www.3dfusion.com) announced today the demonstration of a significant breakthrough technology in broadcasting taking place this week at the National Association of Broadcasters' trade show in Las Vegas, Nevada.
3D Camera Provider 3ality Digital Chooses Advanced Camera-Mounted Transceiver to Provide Fiber Connectivity for AFL and NRL Grand Finals Worcester, MA (Vocus/PRWEB) March 15, 2011 Telecast Fiber Systems today announced that its CopperHeadâ„¢ 3400 camera-mounted fiber optic transceiver played a lead role in 3D broadcasts of two high-profile Australian sports events: the Australian Football League (AFL) Grand Finals of Australian rules football, held Sept.
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LOS ANGELES, June 30 /PRNewswire/ -- The International 3D Society announced today its Board of Governors, and elected its Executive Committee for fiscal year 2010-2011. Buzz Hays was named Chair and Jim Mainard Chair-Elect.
LOS ANGELES, June 23 /PRNewswire/ -- The International 3D Society will be presenting a "3D University" educational series for 3D professionals in association with the Entertainment Technology Center at USC. The first class is scheduled for July 17, 9 a.m.-3 p.m.
BURBANK, Calif., June 16 /PRNewswire/ -- Two stereoscopic 3D (S3D) projects powered by 3ality Digital (www.3alitydigital.com) were recognized for excellence at the Dimension 3 Festival, part of the Dimension 3 Expo, in Paris.
BURBANK, Calif., June 9 /PRNewswire/ -- As a growing number of international broadcasters prepare to launch dedicated S3D channels comprised largely of sports programming, they are increasingly turning to technology and equipment developed by 3ality Digital, LLC (www.3alitydigital.com), which has enabled more premier S3D sports shoots and broadcasts than any other company.
BURBANK, Calif., June 2 /PRNewswire/ -- 3ality Digital LLC (www.3alitydigital.com) has achieved another S3D milestone with the medium's first-ever live terrestrial broadcast.
- A person in a secondary role, specifically the second most important character (after the protagonist).