News - IGF
SAN FRANCISCO, March 7, 2012 /PRNewswire/ -- Montreal-based developer Polytron Corporation proved 2D and 3D environments can get along in Fez, the unique 'perspective-shifting' platformer
SAN FRANCISCO, March 2, 2011 /PRNewswire/ -- Swedish developer Mojang's acclaimed 3D world-building sandbox title, Minecraft was a big winner at the 13th Annual Independent Games Festival tonight at Game Developers Conference in San Francisco, earning the Seumas McNally Grand Prize for Best Independent Game, as well as the community-voted Audience Award. In a diverse set of award-winners, other Independent Games Festival award recipients included Frictional Games' psychological horror game Amnesia: The Dark Descent, which took home awards for Technical Excellence and Excellence in Audio, as well as the sponsor-supported Direct2Drive Vision Award. Elsewhere, noted independent developer Messhof received the $5,000 Nuovo Award - which honors abstract, shortform, and unconventional game development which "advances the medium and the way we think about games" - for his two-player art game, Nidhogg.
SAN FRANCISCO, March 11 /PRNewswire/ -- Pocketwatch Games' stylish co-op caper, Monaco, was the big winner at the Twelfth Annual Independent Games Festival, which was hosted by the Game Developers Conference (GDC) at the Moscone Convention Center in San Francisco.
SAN FRANCISCO, Jan. 4 /PRNewswire/ -- The Independent Games Festival (IGF) has announced the Main Competition finalists for the twelfth annual presentation of its prestigious awards, celebrating the most innovative creations to come out of the independent game development community this year.
