Latest Human-computer interaction Stories
Experience it at HP Discover 2015 Las Vegas Event at the Sands Expo and Venetian ROCHESTER, N.Y., June 2, 2015 /PRNewswire/ --
DALLAS, June 1, 2015 /PRNewswire/ -- 2014 Augmented Reality Industry Report - Global and Chinese Market Scenario is a statistical overview of the global and China augmented
DALLAS, June 1, 2015 /PRNewswire/ -- According to a new market research report "Gesture Recognition & Touchless Sensing Market by Technology (Touch-based & Touchless),
UX lab helps design, develop and test user-centered software HUNTSVILLE, Ala., June 1, 2015 /PRNewswire/ -- Intergraph(® )Security, Government and Infrastructure (SG&I) has established
DALLAS, June 1, 2015 /PRNewswire/ -- According to a new market research report "Data Center RFID Market by Solution Types (Tags, Readers, Antennas, Softwares, and Other
Numerous benefits, including improved inventory management and supply chain visibility, are driving adoption, finds Frost & Sullivan LONDON, June 1, 2015 /PRNewswire/ -- The proliferation of
International Minecraft "Builder Bowl" tournament, the first in a series of annual immersive technology competitions, announced by the Immersive Education Initiative BOSTON,
The world’s first fully adaptive and affordable motion capture system made a guest appearance at Maker Faire Bay Area, and offered virtual reality demos and joined industry luminaries in a panel
Canada’s leading public safety educator has implemented Regroup’s award-winning Emergency and Mass Notification platform to streamline emergency communications with students and staff.
Everyone Can Now Shape A Positive Online Image With Advanced Privacy Controls And Peer Reviews LOS ANGELES, May 27, 2015 /PRNewswire/ --
Virtual reality (also known as immersive multimedia) is a computer-simulated environment that mocks or simulates real-world environments, as well as simulates physical presences in real or imagined worlds. VR technology has traditionally been a virtual sight- and perhaps sound-based experience, but has the potential to recreate other sensory experiences, such as virtual taste, smell, and even touch. As for touch (haptic technology), some systems have already included such experiences in...
Wearable technology, which includes wearable devices, tech togs, and fashionable electronics, consists of articles of clothing and/or accessories that incorporate computer and advanced electronic technologies. Designs often incorporate practical functions and features, but may also have a purely critical or aesthetic agenda. Today, wearable devices are exploding onto the market, with everything from smart glasses (Google Glass) to smart watches (Samsung Galaxy Gear) on the rise. As for...
The graphics tablet or digitizer is a device that lets the user input hand drawn images, graphics, text, or hand written signatures into a computer. This device may also be used to trace an image by securing it to the face of the device and tracing it onto the tablet. The device has a flat surface where the user draws or traces an image by using a pen-like drawing tool called a stylus. The image itself is usually not shown on the screen of the tablet, but displayed on the computer monitor...
A wiki is simply a website that allows the users to create and edit any number of interlinked web pages through a simplified markup language. They are often powered with wiki software and used to collaborative wiki websites, power community websites, for note taking, and in knowledge management systems. Some wikis serve specific purpose while others are more of an open content format. Wiki, meaning fast in Hawaiian, was first created by Ward Cunningham who developed WikiWikiWeb. Wikis...
In relation to computing, a mouse is a pointing device that operates by detecting two-dimensional motion that is relative to the surface that supports it. Typically a mouse is an object held under the user's hand. It may have one or more buttons or wheels which allow the user to perform operations or other features that provide more control or dimensional input. The mouse's motion generally translates into the motion of a cursor on a display. The first mouse prototype was invented in 1963...
- The parings of haberdine; also, any kind of fragments.