Latest Human-computer interaction Stories
CHESHIRE, England, October 28, 2014 /PRNewswire/ -- Printerland.co.uk, the largest independent reseller of printers and consumables in the UK, was recently selected to
Portable Technology Solutions, LLC (PTS) announces the new release of its groundbreaking ClearStream RFID software, with features that include a Virtual Site Survey and Public API capability. CALVERTON,
Market Research Reports.Biz include new market research report" Wearable Technology In Gaming 2014: Industry Analysis, Size, Share, Growth, Trends And Forecast" to its huge collection
EAL5+ certification on multi-application smart card platform opens doors to new innovative secure services and applications Eindhoven, Netherlands (PRWEB) October
Independent lab confirms technology breakthrough that changes the game for military and aerospace product development. Austin, Texas (PRWEB) October 23, 2014
Leader in handwriting recognition technology launches advanced note-taking application that turns handwritten input into interactive, actionable digital text that can be edited, searched, and
Introducing World's First Reusable range of Sensatec® fall management products and solutions, plus exclusive offer and Coach® bag giveaway for attendees BROOKFIELD, Wis., Oct.
Leading tactile tech innovator chooses the industry's most experienced game sound provider to help advance the use of haptics in video games worldwide EMERYVILLE , Calif., Oct.
Application areas of the wearable sensor market have been categorized into wrist wear, eye wear, body wear, neck wear, foot wear, and other wear (finger, head wear).
Virtual reality (also known as immersive multimedia) is a computer-simulated environment that mocks or simulates real-world environments, as well as simulates physical presences in real or imagined worlds. VR technology has traditionally been a virtual sight- and perhaps sound-based experience, but has the potential to recreate other sensory experiences, such as virtual taste, smell, and even touch. As for touch (haptic technology), some systems have already included such experiences in...
Wearable technology, which includes wearable devices, tech togs, and fashionable electronics, consists of articles of clothing and/or accessories that incorporate computer and advanced electronic technologies. Designs often incorporate practical functions and features, but may also have a purely critical or aesthetic agenda. Today, wearable devices are exploding onto the market, with everything from smart glasses (Google Glass) to smart watches (Samsung Galaxy Gear) on the rise. As for...
The graphics tablet or digitizer is a device that lets the user input hand drawn images, graphics, text, or hand written signatures into a computer. This device may also be used to trace an image by securing it to the face of the device and tracing it onto the tablet. The device has a flat surface where the user draws or traces an image by using a pen-like drawing tool called a stylus. The image itself is usually not shown on the screen of the tablet, but displayed on the computer monitor...
A wiki is simply a website that allows the users to create and edit any number of interlinked web pages through a simplified markup language. They are often powered with wiki software and used to collaborative wiki websites, power community websites, for note taking, and in knowledge management systems. Some wikis serve specific purpose while others are more of an open content format. Wiki, meaning fast in Hawaiian, was first created by Ward Cunningham who developed WikiWikiWeb. Wikis...
In relation to computing, a mouse is a pointing device that operates by detecting two-dimensional motion that is relative to the surface that supports it. Typically a mouse is an object held under the user's hand. It may have one or more buttons or wheels which allow the user to perform operations or other features that provide more control or dimensional input. The mouse's motion generally translates into the motion of a cursor on a display. The first mouse prototype was invented in 1963...
- A trick or prank.