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Latest Human-computer interaction Stories

2014-11-19 23:10:12

ResearchMoz.us include new market research report " Wearable Technology in Industry Verticals 2014 - 2019: Global Market Size, Shares, Growth, Analysis, Trends And Forecast" to its huge

2014-11-19 23:03:37

In light of the recent unveiling of SK Telecome and Hyundia's Smart Furniture, Jason Hope discusses the future of this technology.

2014-11-18 23:05:42

Expansion provides UX research and design services for Bay Area clients Seattle, WA and San Francisco, CA (PRWEB) November 18, 2014 Blink UX, a research

2014-11-18 08:38:06

Businesses say IoT is the transformative technological initiative of the decade according to independent research LINCOLNSHIRE, Ill., Nov.

2014-11-17 08:39:41

BOSTON and TELTOW, Germany, November 17, 2014 /PRNewswire/ -- SensoMotoric Instruments (SMI) raises the value of HMD based studies and applications by launching the world's

2014-11-17 08:26:36

New technology significantly improves usability of "reverse Turing test" to prove that internet users are human (CAPTCHA) BRISBANE, Australia, Nov.

2014-11-13 23:08:30

Spinattic, a start-up for photographers to create DIY 360° virtual tours, launches a beta web app to the virtual reality industry.

2014-11-13 23:06:01

The world's experts in immersion and immersive technology convene in Vienna this month for the 4th annual European Immersive Education Summit (EiED 2014) (PRWEB)

2014-11-13 23:04:15

WVU’s cutting edge research in biometric technology adds voice to enrich their biometric curriculum. New York, New York (PRWEB) November 13, 2014


Latest Human-computer interaction Reference Libraries

The History Of Virtual Reality
2014-07-01 08:19:17

Virtual reality (also known as immersive multimedia) is a computer-simulated environment that mocks or simulates real-world environments, as well as simulates physical presences in real or imagined worlds. VR technology has traditionally been a virtual sight- and perhaps sound-based experience, but has the potential to recreate other sensory experiences, such as virtual taste, smell, and even touch. As for touch (haptic technology), some systems have already included such experiences in...

The History Of Wearable Technology
2014-06-24 10:20:15

Wearable technology, which includes wearable devices, tech togs, and fashionable electronics, consists of articles of clothing and/or accessories that incorporate computer and advanced electronic technologies. Designs often incorporate practical functions and features, but may also have a purely critical or aesthetic agenda. Today, wearable devices are exploding onto the market, with everything from smart glasses (Google Glass) to smart watches (Samsung Galaxy Gear) on the rise. As for...

Graphics Tablet
2013-03-23 07:43:01

The graphics tablet or digitizer is a device that lets the user input hand drawn images, graphics, text, or hand written signatures into a computer. This device may also be used to trace an image by securing it to the face of the device and tracing it onto the tablet. The device has a flat surface where the user draws or traces an image by using a pen-like drawing tool called a stylus. The image itself is usually not shown on the screen of the tablet, but displayed on the computer monitor...

0_173bb487cd480e12bc1008c4301cd186
2013-03-16 00:00:00

A wiki is simply a website that allows the users to create and edit any number of interlinked web pages through a simplified markup language. They are often powered with wiki software and used to collaborative wiki websites, power community websites, for note taking, and in knowledge management systems. Some wikis serve specific purpose while others are more of an open content format. Wiki, meaning fast in Hawaiian, was first created by Ward Cunningham who developed WikiWikiWeb. Wikis...

24_9cc48d0db3fde939039d82f3939e181f
2010-09-13 11:21:26

In relation to computing, a mouse is a pointing device that operates by detecting two-dimensional motion that is relative to the surface that supports it. Typically a mouse is an object held under the user's hand. It may have one or more buttons or wheels which allow the user to perform operations or other features that provide more control or dimensional input. The mouse's motion generally translates into the motion of a cursor on a display. The first mouse prototype was invented in 1963...

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Word of the Day
bawbee
  • A coin originally worth six pennies Scots, and later three; held equivalent to an English halfpenny.
  • (in plural) Money; cash.
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