Latest Human-computer interaction Stories
DALLAS, May 8, 2015 /PRNewswire/ -- According to the new market research report " Haptics Technology Market by Technology (Tactile & Force Feedback), by Components
Some of the industry's most innovative new companies entered to compete in the RFID Startup Challenge, held at last month's RFID Journal LIVE! conference and exhibition. NEW YORK,
Intuitive interface enables retailers to manage back-end tasks efficiently and increase revenue for the business. Ahmedabad, Gujarat (PRWEB) May 07, 2015
Wireless VR/AR head tracking and gesture recognition product Impression Pi hits more than $260,000 in Kickstarter funding; campaign ends at midnight. San Jose
Helping to Alleviate RSI by Providing a Universal Hand Ergonomic Mouse Solution CEDAR PARK, Texas, May 5, 2015 /PRNewswire/ -- Goldtouch® Corporation, the industry leader in desktop ergonomics,
Vendors selected for the "Cool Vendor" report are innovative, impactful and intriguing. SALT LAKE CITY, May 5, 2015 /PRNewswire/ -- Cypher, a leader in next-generation audio enhancement
Facebook’s “Internet.org” initiative was launched to bring free, low-barrier access to the internet to parts of the developing world; however, this seeming act of goodwill had been criticized for favoring certain websites and mobile apps, like Facebook’s own social network.
Wireless VR headset Impression Pi showcases improved features including AR position tracking and 3D gesture recognition as its Kickstarter campaign soars past funding goal San
NEW YORK, May 1, 2015 /PRNewswire/ -- Mind Solutions Inc.
DALLAS, April 30, 2015 /PRNewswire/ -- According to Global Voice Recognition Market 2015-2019 research report increased use of biometrics is a major voice recognition market
Virtual reality (also known as immersive multimedia) is a computer-simulated environment that mocks or simulates real-world environments, as well as simulates physical presences in real or imagined worlds. VR technology has traditionally been a virtual sight- and perhaps sound-based experience, but has the potential to recreate other sensory experiences, such as virtual taste, smell, and even touch. As for touch (haptic technology), some systems have already included such experiences in...
Wearable technology, which includes wearable devices, tech togs, and fashionable electronics, consists of articles of clothing and/or accessories that incorporate computer and advanced electronic technologies. Designs often incorporate practical functions and features, but may also have a purely critical or aesthetic agenda. Today, wearable devices are exploding onto the market, with everything from smart glasses (Google Glass) to smart watches (Samsung Galaxy Gear) on the rise. As for...
The graphics tablet or digitizer is a device that lets the user input hand drawn images, graphics, text, or hand written signatures into a computer. This device may also be used to trace an image by securing it to the face of the device and tracing it onto the tablet. The device has a flat surface where the user draws or traces an image by using a pen-like drawing tool called a stylus. The image itself is usually not shown on the screen of the tablet, but displayed on the computer monitor...
A wiki is simply a website that allows the users to create and edit any number of interlinked web pages through a simplified markup language. They are often powered with wiki software and used to collaborative wiki websites, power community websites, for note taking, and in knowledge management systems. Some wikis serve specific purpose while others are more of an open content format. Wiki, meaning fast in Hawaiian, was first created by Ward Cunningham who developed WikiWikiWeb. Wikis...
In relation to computing, a mouse is a pointing device that operates by detecting two-dimensional motion that is relative to the surface that supports it. Typically a mouse is an object held under the user's hand. It may have one or more buttons or wheels which allow the user to perform operations or other features that provide more control or dimensional input. The mouse's motion generally translates into the motion of a cursor on a display. The first mouse prototype was invented in 1963...
- A handkerchief.
- In general, any miraculous portrait of Christ.