Latest Independent Games Festival Stories
Additional Winners Include Vectorpark's Metamorphabet, Nathalie Lawhead's Tetrageddon Games, SuperChop Games' Ephemerid: A Musical Adventure, inkle's 80 Days, Goodbye World Games' Close Your and 11
The World's Largest Professionals-Only Game Industry Event Goes into 29th Year with More than 650 Sessions of Diverse and Insightful Content SAN FRANCISCO, March 2, 2015 /PRNewswire/
SAN FRANCISCO, Jan.
Survey Also Tracks Shifting Developer Preference Away from Traditional Media, Towards More Budget for Marketing of Games SAN FRANCISCO, Sept.
Three-Day Event Hosts Industry Leaders from Amazon, Double Fine, EA, Epic Games, Facebook, Google, Microsoft, Oculus VR, Rovio, Sony, Tencent, Ubisoft, and More BERLIN, Aug.
Main Competition Entries for the 17th Annual IGF Due October 22, Student Showcase Entries Due October 31 SAN FRANCISCO, Aug.
Survey Shows Rising Popularity of Crowd-funding, Marks the Rise of Sweden as Europe's Top Development Hub COLOGNE, Germany, July 8, 2014 /PRNewswire/ -- The Game Developers Conference
Industry Professionals from Every Segment of the Game Development Community Convene for more than 400 Sessions, Active Expo Floor, The Game Developers Choice and Independent Games Festival Awards and
Tale of Tales' Luxuria Superbia, Simogo's DEVICE 6, Jason Roberts' Gorogoa, Hopoo Games' Risk of Rain and Galactic Cafe's The Stanley Parable Round Out the Night's Winners SAN FRANCISCO,
28th Annual Gathering of the World's Largest Professionals-Only Game Industry Event Offers Robust Content, Debuts New Classic Studio Postmortem and Increases Focus on Advocacy and Social Issues in
- To say in too many words; to express verbosely.
- To express in too many words: sometimes used reflexively.
- The leading idea or a repeated phrase, as of a song or ballad; the refrain; burden.