Latest Media influence Stories
Research has demonstrated a link between screen violence and real-world aggression, both in traditional media like violent movies and in newer media including first-person shooter games.
Parents may not always see it, but efforts to limit their children’s screen time can make a difference.
Scientists have known for years that playing violent video games causes players to become more aggressive.
How much scientific evidence is there for and against the assertion that exposure to video game violence can harm teens?
With children having easier access to media and a wider variety of content, the possible negative influence on health issues such as sex, drugs, obesity and eating disorders is increased, and warrants monitoring usage and limiting access if necessary, according to a commentary in the June 3 issue of JAMA, a theme issue on child and adolescent health.
A team of Oregon State University researchers has successfully implemented a classroom-based intervention that reduces the amount of violent TV that children watch.
Violent video games and movies make people numb to the pain and suffering of others, according to a research report published in the March 2009 issue of Psychological Science.
A U.S. study provides new evidence that violent media does indeed impact adolescent behavior, a researcher said.
I agree with John Jones (letter, June 7) when he says that continuous media violence must have an effect on us, because the media itself is known to have a profound effect on us, and violence is promoted daily either as real life or as entertainment.
New research by Iowa State University psychologists provides more concrete evidence of the adverse effects of violent video game exposure on the behavior of children and adolescents.
- A person or thing gazed at with wonder or curiosity, especially of a scornful kind.