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Latest Multimodal interaction Stories

2015-01-04 08:20:30

Syndiant introduces new wearable displays delivering excellent performance at very competitive price LAS VEGAS, Jan.

2014-12-29 12:21:44

MIAMI BEACH, Fla., Dec. 29, 2014 /PRNewswire/ -- Next Galaxy Corp.

ultrasound haptics
2014-12-03 05:57:35

Technology has changed rapidly over the last few years with touch feedback, known as haptics, being used in entertainment, rehabilitation and even surgical training. New research, using ultrasound, has developed an invisible 3D haptic shape that can be seen and felt.

2014-11-26 23:04:41

AR & VR Market report provides in-depth analysis on development of virtual advertisement on television & how it expanded its applications in gaming and entertainment.

2014-11-24 16:20:56

It's here! Featuring Accurate Control Loading and Haptic Feedback for Flight Simulation and Training. VICTORIA, Nov. 24, 2014 /CNW/ - Iris Dynamics Ltd.

2014-11-19 23:13:11

Lemoptix, the leading developer of laser scanning microprojection technology for mobile, augmented reality and human/machine interaction, today announced that it has developed an ultra-miniature

2014-11-17 08:39:41

BOSTON and TELTOW, Germany, November 17, 2014 /PRNewswire/ -- SensoMotoric Instruments (SMI) raises the value of HMD based studies and applications by launching the world's

2014-11-14 08:32:51

BERLIN and BOSTON, November 14, 2014 /PRNewswire/ -- At the world's largest neuroscience meeting, SensoMotoric Instruments (SMI) presents its next generation eye tracking

2014-11-12 23:07:33

The KOR-FX Gaming Vest uses award-winning 4DFX technology that transforms audio into acousto-haptic signals which allow gamers to actually feel their games or media. Cambridge,


Latest Multimodal interaction Reference Libraries

The History Of Virtual Reality
2014-07-01 08:19:17

Virtual reality (also known as immersive multimedia) is a computer-simulated environment that mocks or simulates real-world environments, as well as simulates physical presences in real or imagined worlds. VR technology has traditionally been a virtual sight- and perhaps sound-based experience, but has the potential to recreate other sensory experiences, such as virtual taste, smell, and even touch. As for touch (haptic technology), some systems have already included such experiences in...

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Word of the Day
begunk
  • To befool; deceive; balk; jilt.
  • An illusion; a trick; a cheat.
The word 'begunk' may come from a nasalised variant of Scots begeck ("to deceive, disappoint"), equivalent to be- +‎ geck.