Latest Multimodal interaction Stories
SensoMotoric Instruments supports the development of new game prototype presented at the CHI Play conference (19-22 Oct.) in Toronto, Canada (PRWEB) October
Company to exhibit NASA space exploration experience on GO Head Mounted Display at Oct. 18 event MOUNTAIN VIEW, Calif., Oct.
GLEN ALLEN, Va., Sept.
Commences Sales Shipments of Award-Winning M100 Smart Glasses to China; Company Collaborates with SAP in Showcasing New Augmented Reality Apps at CTIA 2014 ROCHESTER, N.Y., Sept.
Robert Alexander spends parts of his day listening to a soft white noise, similar to water falling on the outside of a house during a rainstorm. Every once in a while, he hears an anomalous sound and marks the corresponding time in the audio file.
TI's wireless haptic development kit enables easy tactile feedback prototyping in a wide range of applications DALLAS, Sept.
DALLAS, August 21, 2014 /PRNewswire/ -- Forecast to reach $51.77 Billion value in 2018, the global haptic technology market for touchscreen is growing at a very high CAGR.
Head-Up Display Market research report provides the detailed analysis of the current market scenario and its estimation till the year 2020.
BERLIN and TELTOW, Germany, August 11, 2014 /PRNewswire/ -- SensoMotoric Instruments (SMI) reveals a lineup of smart gaze interaction demos at Siggraph.
Augmented & Virtual Reality Market Report data segments are categorized under the following verticals: technology, sensors & components, applications, and geography.
Virtual reality (also known as immersive multimedia) is a computer-simulated environment that mocks or simulates real-world environments, as well as simulates physical presences in real or imagined worlds. VR technology has traditionally been a virtual sight- and perhaps sound-based experience, but has the potential to recreate other sensory experiences, such as virtual taste, smell, and even touch. As for touch (haptic technology), some systems have already included such experiences in...
- A trick or prank.