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Latest Multimodal interaction Stories

2014-04-18 08:23:01

DUBLIN, Ireland, April 18, 2014 /PRNewswire/ -- Research and Markets (http://www.researchandmarkets.com/research/ps2chv/global) has announced the addition of the "Global Head-mounted Displays Market 2014-2018" [http://www.researchandmarkets.com/research/ps2chv/global ] report to their offering. (Logo: http://photos.prnewswire.com/prnh/20130307/600769 ) The analysts forecast the Global Head-mounted Displays market to grow at a CAGR of 68.2 percent over the...

2014-04-01 23:29:04

Okuma America Corporation announces that Memex Automation has joined Partners in THINC. Memex Automation joins 40+ other members that provide solutions to end-users and enhance productivity while maintaining lean operations. Charlotte, NC (PRWEB) April 01, 2014 Okuma America Corporation, a world leader in CNC machine tools, is pleased to announce that Memex Automation, a leading provider of MERLIN, an innovative shop floor productivity solution, has joined Partners in THINC. Memex...

2014-03-26 08:20:38

DALLAS, March 26, 2014 /PRNewswire/ -- According to a new market research report "Head-Up Display (HUD) Market by Components (Video Generator, Projector, Combiner & Others) by Applications (Military & Civil Aviation and Automotive) & by Geography (North America, Europe, APAC & ROW) - Forecast & Analysis to 2013 - 2020", published by MarketsandMarkets, is expected to grow at a CAGR of 25.8% from 2013 to 2020, and reach $8.3 Billion in 2020. Browse 83...

2014-03-21 16:22:08

TELTOW, Germany and SAN FRANCISCO, March 21, 2014 /PRNewswire/ -- "Infamous: Second Son" game demo for PS4 developed by the Sony Magic Lab innovation hub uses SensoMotoric Instruments (SMI) RED-oem eye tracker for gaze based interaction. At GDC 2014, Sony demoed a special version of their "Infamous: Second Son" PS4 game using eye tracking technology developed by SensoMotoric Instruments (SMI) [http://www.smivision.com/oem-eye-tracking/index.html ] of...

2014-03-20 08:35:35

DUBLIN, Mar. 20, 2014 /PRNewswire/ -- Research and Markets ( http://www.researchandmarkets.com/research/663f39/next_generation ) has announced the addition of the "Next Generation Haptics on Mobile Devices: Market Analysis and Forecasts" report to their offering. (Logo: http://photos.prnewswire.com/prnh/20130307/600769) Haptics is the science of applying tactile sensations when interacting with appliances, whether smartphones or industrial controls, and ranging from simple vibrations when...

2014-03-18 16:27:28

DUBLIN, Mar. 18, 2014 /PRNewswire/ -- Research and Markets ( http://www.researchandmarkets.com/research/9tx4v6/united_states ) has announced the addition of the "Concise Analysis of the US Augmented Reality & Virtual Reality Market - Forecast to 2018" report to their offering. (Logo: http://photos.prnewswire.com/prnh/20130307/600769) Augmented Reality (AR) & Virtual Reality (VR) can be categorized into four broad categories: Head-Mounted Display (HMD), Head-Up Display (HUD), Smart...

2014-03-13 12:35:46

DALLAS, March 13, 2014 /PRNewswire/ -- According to a new report of "Augmented Reality & Virtual Reality Market [http://www.marketsandmarkets.com/Market-Reports/augmented-reality-virtual-reality-market-1185.html ] by Technology Types, Sensors (Accelerometer, Gyroscope, Haptics), Components (Camera, Controller, Gloves, HMD), Applications (Automotive, Education, Medical, Gaming, Military) & by Geography - Global Forecast and Analysis to 2013 - 2018", published by...

2014-02-26 08:20:21

ROCHESTER, N.Y., Feb. 26, 2014 /PRNewswire/ -- Vuzix Corporation (OTCQB: VUZI), a leading supplier of Video Eyewear and Smart Glasses products in the consumer, commercial and entertainment markets announced today that it had been awarded the remaining ~$75,000 Phase I Option and a ~$680,000 Phase II, Small Business Innovation Research (SBIR) award from the Office of Naval Research. The SBIR entitled "Head Worn Display ("HWD") Augmented Reality for Military Training Applications" is...

2014-02-25 23:23:22

Augmented reality (AR) and Virtual reality (VR) market research report provides in-depth insights and categorize the global market on the basis of categorized technology, sensors & components, applications, and geography. (http://www.marketsandmarkets.com/Market-Reports/augmented-reality-virtual-reality-market-1185.html) (PRWEB) February 25, 2014 According to a new market research report of "Virtual Reality & Augmented Reality Market - By Technology (Mobile & Spatial AR,...

2014-02-21 20:21:37

DUBLIN, February 22, 2014 /PRNewswire/ -- Research and Markets (http://www.researchandmarkets.com/research/xp36r2/head_mounted) has announced the addition of the "Concise Analysis of International Head Mounted Display Market - Forecast to 2019" [http://www.researchandmarkets.com/research/xp36r2/head_mounted ] report to their offering. (Logo: http://photos.prnewswire.com/prnh/20130307/600769 ) HMD (Head Mounted Display) is a head worn display device that includes...


Latest Multimodal interaction Reference Libraries

The History Of Virtual Reality
2014-07-01 08:19:17

Virtual reality (also known as immersive multimedia) is a computer-simulated environment that mocks or simulates real-world environments, as well as simulates physical presences in real or imagined worlds. VR technology has traditionally been a virtual sight- and perhaps sound-based experience, but has the potential to recreate other sensory experiences, such as virtual taste, smell, and even touch. As for touch (haptic technology), some systems have already included such experiences in...

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Word of the Day
cruet
  • A vial or small glass bottle, especially one for holding vinegar, oil, etc.; a caster for liquids.
This word is Middle English in origin, and ultimately comes from the Old French, diminutive of 'crue,' flask.
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