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Latest Multimodal interaction Stories

2014-07-07 08:25:32

LONDON, July 7, 2014 /PRNewswire/ -- Reportbuyer.com has added a new market research report:

The Blind Outperform Sighted People When Using Haptic Technology
2014-07-02 08:00:23

New research in the burgeoning field of tactile technology at the University of California-Berkeley has discovered that people who are blind or visually impaired tend to outmaneuver their sighted counterparts – especially when they used both hands and multiple fingers to find their way around.

2014-06-30 12:27:23

LONDON, June 30, 2014 /PRNewswire/ -- Reportbuyer.com has added a new market research report:

2014-05-30 23:11:40

AlterSpace AVR, AILEENN and ImmersiON initiatives were officially launched today at the Augmented World Expo 2014 #AWE2014. Manuel R.

2014-05-29 23:09:42

The global Head Mounted Display (HMD) market is expected to reach $12.28 billion by 2020 at an estimated CAGR of 57% from 2014 to 2020, where Americas is projected to be a market leader followed

Sight For Sore Eyes: Augmented Reality Without The Discomfort
2014-05-29 14:31:26

Augmented reality is increasingly becoming… well … a reality.

2014-05-20 08:42:02

DALLAS, May 20, 2014 /PRNewswire/ -- According to a new market research report "Head Mounted Display (HMD) Market by Products (Helmet Mounted, Wearable Glass), Components

2014-05-16 12:30:13

BERLIN and TELTOW, Germany, May 16, 2014 /PRNewswire/ -- VSS 2014 in Florida: SensoMotoric Instruments and WorldViz show responsive 3D scenarios incorporating gaze and

2014-05-07 23:06:37

Head-Up Display Market research report describes the value chain for HUD market by considering all the major stakeholders in the market and their role in the analysis.

2014-04-24 12:33:57

Robust Features Boost Accessibility, Simulation and Demo Capabilities for the World's Most Versatile Research and Education Platform BOSTON, April 24, 2014 /PRNewswire/ -- Rethink Robotics


Latest Multimodal interaction Reference Libraries

The History Of Virtual Reality
2014-07-01 08:19:17

Virtual reality (also known as immersive multimedia) is a computer-simulated environment that mocks or simulates real-world environments, as well as simulates physical presences in real or imagined worlds. VR technology has traditionally been a virtual sight- and perhaps sound-based experience, but has the potential to recreate other sensory experiences, such as virtual taste, smell, and even touch. As for touch (haptic technology), some systems have already included such experiences in...

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Word of the Day
quilisma
  • In medieval musical notation, a sign or neume denoting a shake or trill.
The word 'quilisma' comes from a Greek word meaning 'a roll'.