Latest Multimodal interaction Stories
Robust Features Boost Accessibility, Simulation and Demo Capabilities for the World's Most Versatile Research and Education Platform BOSTON, April 24, 2014 /PRNewswire/ -- Rethink Robotics
Haptic Technology Market research report provides in-depth analysis and categorizes global market on the basis of various applications, devices, touch technologies market & applications.
DUBLIN, Ireland, April 18, 2014 /PRNewswire/ -- Research and Markets (http://www.researchandmarkets.com/research/ps2chv/global) has announced the addition of the "Global
Okuma America Corporation announces that Memex Automation has joined Partners in THINC.
DALLAS, March 26, 2014 /PRNewswire/ -- According to a new market research report "Head-Up Display (HUD) Market by Components (Video Generator, Projector, Combiner &
TELTOW, Germany and SAN FRANCISCO, March 21, 2014 /PRNewswire/ -- "Infamous: Second Son" game demo for PS4 developed by the Sony Magic Lab innovation hub
DALLAS, March 13, 2014 /PRNewswire/ -- According to a new report of "Augmented Reality & Virtual Reality Market [http://www.marketsandmarkets.com/Market-Reports/augmented-reality-virtual-reality-market-1185.html
ROCHESTER, N.Y., Feb.
Virtual reality (also known as immersive multimedia) is a computer-simulated environment that mocks or simulates real-world environments, as well as simulates physical presences in real or imagined worlds. VR technology has traditionally been a virtual sight- and perhaps sound-based experience, but has the potential to recreate other sensory experiences, such as virtual taste, smell, and even touch. As for touch (haptic technology), some systems have already included such experiences in...