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Latest Multimodal interaction Stories

Juggling Holds Clues To How We Engage In Rhythmic Movements Like Running
2014-02-12 10:08:43

[ Watch the Video: Juggling For Prosthetics Research ] redOrbit Staff & Wire Reports - Your Universe Online The act of juggling is shedding new light on the role our vision and sense of touch have in helping control the way we engage in rhythmic movements such as running, researchers from John Hopkins University reported in the Journal of Neurophysiology. The study’s findings could someday aid in the treatment of people with neurological diseases, and help improve prosthetic...

2014-01-17 04:20:26

NOIDA, India, January 17, 2014 /PRNewswire/ -- In the consumer electronics sector, the United States is the second largest consumer for smartphones and tablet PCs after China, which is spurring the demand for augmented reality smart glasses and apps Augmented and Virtual Reality is a technology, which acts as a bridge between the virtual environment and real environment. Head-mounted displays or helmet-mounted displays (HMD), head-up displays, smart glasses...

2014-01-14 08:33:43

New products to be developed based on Vuzix proprietary optics engines ROCHESTER, N.Y., Jan. 14, 2014 /PRNewswire/ -- Vuzix® Corporation (OTCQB: VUZI), today announced that it has entered into a development agreement with a major consumer electronics brand to develop and incorporate Vuzix advanced see-through waveguide optics technology into a pair of next generation Smart Glasses. The agreement represents a first for Vuzix, offering a clear path toward a potential OEM partner to...

2014-01-08 08:26:50

Vuzix Enhances M100 Smart Glasses with Voice Recognition for Menu Commands and Application Navigation LAS VEGAS, Jan. 8, 2014 /PRNewswire/ -- CES -- Vuzix® Corporation (OTCQB: VUZI), today announced that its M100 smart glasses will now incorporate voice recognition powered by Nuance Communications. The Vuzix M100 smart glasses are a flexible Android(®)-based wearable display platform that runs a growing number of industry specific software applications. Nuance's voice technology gives the...

2014-01-07 12:30:08

Syndiant displays make the world's first, waveguide based, high definition see-through wearable display, to come to life DALLAS, Jan. 7, 2014 /PRNewswire/ -- Syndiant, a leader in high resolution microdisplays, has teamed with Vuzix to provide the HD 720p panel to enable its first HD see-through wearable display, M2000AR. "We have selected the Syndiant SYL2271 HD panel as it provides all the best features for our see-through optical waveguide systems, including HD resolution, small...

2014-01-07 08:40:51

Hands-on demo available at ShowStoppers @ CES 2014 HAMILTON, Ontario, Jan. 7, 2014 /PRNewswire/ -- Tivitas Interactive, an Ontario-based designer and manufacturer of precision gaming accessories, today unveiled their premiere haptic gaming device, Sinister. Using ViviTouch's revolutionary haptic feedback technology, Sinister offers gamers a truly sensational gaming experience unlike anything they have ever felt before. With "RealityLink" powered by ViviTouch technology, this...

World's First Mass-Market Eye Tracking Video Game Controller
2014-01-04 04:47:16

redOrbit Staff & Wire Reports - Your Universe Online Gaming accessory manufacturer SteelSeries and eye-tracking specialist Tobii Technology are teaming up to develop a device that will allow video game players to control the on-screen action with their gaze. Stockholm-based Tobii, which has been working on its eye-tracking technology for more than a decade, announced their partnership with the Danish gaming accessories manufacturer on Friday. The companies said that the device will...

2014-01-03 08:26:02

10th Consecutive Year for Award Demonstrates Vuzix Technical Leadership ROCHESTER, N.Y., Jan. 3, 2014 /PRNewswire/ -- Vuzix® Corporation (OTCQB: VUZI), a leading supplier of Video Eyewear and Smart Glasses products in the enterprise and consumer markets, today announced its breakthrough V720 video headphone is the winner of two 2014 CES Innovations Design and Engineering Awards in the "Headphones" and "Wireless Handset Accessories" Product Categories. (Photo:...

2013-12-27 12:23:01

SAN FRANCISCO, BERLIN and TETLOW, Germany, December 27, 2013 /PRNewswire/ -- On January 1st 2014, SensoMotoric Instruments (SMI) opens an office in San Francisco to focus on eye tracking integration in consumer and industrial applications and to be close to leading Universities in scientific research eye tracking SensoMotoric Instruments (SMI), [\\lonpivdocs\redocs\2013\http.\www.smivision.com ] a leader in eye tracking technology and application, expands its presence...


Latest Multimodal interaction Reference Libraries

The History Of Virtual Reality
2014-07-01 08:19:17

Virtual reality (also known as immersive multimedia) is a computer-simulated environment that mocks or simulates real-world environments, as well as simulates physical presences in real or imagined worlds. VR technology has traditionally been a virtual sight- and perhaps sound-based experience, but has the potential to recreate other sensory experiences, such as virtual taste, smell, and even touch. As for touch (haptic technology), some systems have already included such experiences in...

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Word of the Day
pungle
  • To take pains; labor assiduously with little progress.
This word comes from the Spanish 'pongale,' put it.
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