Latest Multimodal interaction Stories
DUBLIN, February 22, 2014 /PRNewswire/ -- Research and Markets (http://www.researchandmarkets.com/research/xp36r2/head_mounted) has announced the addition of the "Concise
Established partnerships bring smart glasses and video eyewear to show floor ROCHESTER, N.Y. and OXFORD, England, Feb.
Researchers at the Korea Advanced Institute of Science and Technology (KAIST) have developed some Google Glass competition.
Liquid Crystal on Silicon (LCoS) Market research report provides in-depth analysis of different technologies, applications, geographies, and products with respect to market dynamics.
The act of juggling is shedding new light on the role our vision and sense of touch have in helping control the way we engage in rhythmic movements such as running, researchers from John Hopkins University reported in the Journal of Neurophysiology.
NOIDA, India, January 17, 2014 /PRNewswire/ -- In the consumer electronics sector, the United States is the second largest consumer for smartphones and
New products to be developed based on Vuzix proprietary optics engines ROCHESTER, N.Y., Jan.
Vuzix Enhances M100 Smart Glasses with Voice Recognition for Menu Commands and Application Navigation LAS VEGAS, Jan.
Syndiant displays make the world's first, waveguide based, high definition see-through wearable display, to come to life DALLAS, Jan.
Hands-on demo available at ShowStoppers @ CES 2014 HAMILTON, Ontario, Jan.
Virtual reality (also known as immersive multimedia) is a computer-simulated environment that mocks or simulates real-world environments, as well as simulates physical presences in real or imagined worlds. VR technology has traditionally been a virtual sight- and perhaps sound-based experience, but has the potential to recreate other sensory experiences, such as virtual taste, smell, and even touch. As for touch (haptic technology), some systems have already included such experiences in...
- In medieval musical notation, a sign or neume denoting a shake or trill.