Latest Multimodal interaction Stories
Syndiant displays make the world's first, waveguide based, high definition see-through wearable display, to come to life DALLAS, Jan.
Hands-on demo available at ShowStoppers @ CES 2014 HAMILTON, Ontario, Jan.
Gaming accessory manufacturer SteelSeries and eye-tracking specialist Tobii Technology are teaming up to develop a device that will allow video game players to control the on-screen action with their gaze.
10th Consecutive Year for Award Demonstrates Vuzix Technical Leadership ROCHESTER, N.Y., Jan.
SAN FRANCISCO, BERLIN and TETLOW, Germany, December 27, 2013 /PRNewswire/ -- On January 1st 2014, SensoMotoric Instruments (SMI) opens an office in San Francisco to focus
NantWorks Leads Investment In Intelligent Language Technology for Mobile Devices, Wearables and Apps SUNNYVALE, CA (PRWEB) November 26, 2013 FLUENTIAL,
Virtual reality (also known as immersive multimedia) is a computer-simulated environment that mocks or simulates real-world environments, as well as simulates physical presences in real or imagined worlds. VR technology has traditionally been a virtual sight- and perhaps sound-based experience, but has the potential to recreate other sensory experiences, such as virtual taste, smell, and even touch. As for touch (haptic technology), some systems have already included such experiences in...
- A trick or prank.