Quantcast

Latest Multimodal interaction Stories

2014-03-13 12:35:46

DALLAS, March 13, 2014 /PRNewswire/ -- According to a new report of "Augmented Reality & Virtual Reality Market [http://www.marketsandmarkets.com/Market-Reports/augmented-reality-virtual-reality-market-1185.html

2014-02-25 23:23:22

Augmented reality (AR) and Virtual reality (VR) market research report provides in-depth insights and categorize the global market on the basis of categorized technology, sensors & components,

2014-02-21 20:21:37

DUBLIN, February 22, 2014 /PRNewswire/ -- Research and Markets (http://www.researchandmarkets.com/research/xp36r2/head_mounted) has announced the addition of the "Concise

2014-02-21 08:23:41

Established partnerships bring smart glasses and video eyewear to show floor ROCHESTER, N.Y. and OXFORD, England, Feb.

K-Glass Developed By Researchers At KAIST
2014-02-18 10:45:07

Researchers at the Korea Advanced Institute of Science and Technology (KAIST) have developed some Google Glass competition.

2014-02-14 23:03:56

Liquid Crystal on Silicon (LCoS) Market research report provides in-depth analysis of different technologies, applications, geographies, and products with respect to market dynamics.

Juggling Holds Clues To How We Engage In Rhythmic Movements Like Running
2014-02-12 10:08:43

The act of juggling is shedding new light on the role our vision and sense of touch have in helping control the way we engage in rhythmic movements such as running, researchers from John Hopkins University reported in the Journal of Neurophysiology.

2014-01-17 04:20:26

NOIDA, India, January 17, 2014 /PRNewswire/ -- In the consumer electronics sector, the United States is the second largest consumer for smartphones and

2014-01-14 08:33:43

New products to be developed based on Vuzix proprietary optics engines ROCHESTER, N.Y., Jan.


Latest Multimodal interaction Reference Libraries

The History Of Virtual Reality
2014-07-01 08:19:17

Virtual reality (also known as immersive multimedia) is a computer-simulated environment that mocks or simulates real-world environments, as well as simulates physical presences in real or imagined worlds. VR technology has traditionally been a virtual sight- and perhaps sound-based experience, but has the potential to recreate other sensory experiences, such as virtual taste, smell, and even touch. As for touch (haptic technology), some systems have already included such experiences in...

More Articles (1 articles) »
Word of the Day
sipe
  • a slit in a tire to drain away surface water and improve traction.
The word 'sipe' comes from Old English and is related to 'seep'.
Related