Latest Multimodal interaction Stories

2013-11-06 23:02:19

Woojer launches crowdsourcing campaign designed to bring to market a device capable of improving multimedia experiences for the deaf and hearing impaired. New York, NY (PRWEB) November 06, 2013 Woojer launches crowdsourcing campaign designed to bring to market a device capable of improving multimedia experiences for the deaf and hearing impaired. Today, Woojer Ltd. announced the launch of a Kickstarter campaign to fund production of its augmented reality haptic device, which transforms...

Disney Uses Haptic Feedback To Create Tactile Display
2013-10-07 19:27:20

Michael Harper for redOrbit.com – Your Universe Online Disney researchers in Pittsburgh have discovered a way to relay a tactile, 3D touch to a flat surfaces. In the same way a person can pass their finger over a 3D topographic map and feel the peaks and valleys against their skin, this new advancement could make the same interaction possible on touchscreen devices. By using haptic feedback and a clever algorithm, the researchers have developed a way to adjust the amount of friction...

2013-10-07 15:35:13

A system that allows users to experience multi-point haptic feedback above an interactive surface without having to touch or hold any device will be unveiled this week [Friday 11 October] at one of the world's most important conferences for innovations in human-computer interfaces. Multi-touch surfaces offer easy interaction in public spaces, with people being able to walk-up and use them. However, people cannot feel what they have touched. A team from the University of Bristol's...

2013-10-05 23:00:14

Both the Intellect Motion and vrAse teams, currently running live Kickstarter campaigns, are working together to offer the best experience for virtual and augmented reality on mobile devices. Singapore (PRWEB) October 05, 2013 Intellect Motion, a company focused on 3D motion control devices with haptic feedback, today announced its collaboration with Eyedak’s vrAse, which turns a smartphone into the ultimate device for augmented reality and virtual reality, as well as movies. The two...

2013-10-01 23:34:50

Advanced motion control device delivers haptic feedback and works out of the box with mouse and keyboard driven games. Singapore (PRWEB) October 01, 2013 Intellect Motion, a company focused on delivering motion control devices that deliver haptic feedback, today announced that its Kickstarter campaign (http://kck.st/19QQdhq) to fund the final prototype stages and production of its first product, the iMotion, has begun and has already reached 35 percent of its fundraising goal. The iMotion...

2013-09-26 23:24:14

Virtual Realities has launched a dynamic new virtual reality system, VR2000 Pro Dual. VR2000 Pro Dual is an two input immersive head-mounted display with a full 360-degree viewing range designed for game enthusiasts as well as virtual reality users and developers. (PRWEB) September 26, 2013 The world’s leading distributor of virtual reality technology has released their latest head-mounted display, VR2000 Pro Dual. Gamers and programmers alike confirm that this is the next big step in...

2013-09-24 23:30:22

Virtual Reality & Augmented Reality Market Report data point for each of the segment is categorized under the following verticals: technology, sensors & components, applications, and geography. http://www.marketsandmarkets.com/Market-Reports/augmented-reality-virtual-reality-market-1185.html (PRWEB) September 24, 2013 According to a new market research report of "Augmented Reality & Virtual Reality Market - By Technology (Mobile & Spatial AR, Semi & Fully...

Latest Multimodal interaction Reference Libraries

The History Of Virtual Reality
2014-07-01 08:19:17

Virtual reality (also known as immersive multimedia) is a computer-simulated environment that mocks or simulates real-world environments, as well as simulates physical presences in real or imagined worlds. VR technology has traditionally been a virtual sight- and perhaps sound-based experience, but has the potential to recreate other sensory experiences, such as virtual taste, smell, and even touch. As for touch (haptic technology), some systems have already included such experiences in...

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Word of the Day
  • A vial or small glass bottle, especially one for holding vinegar, oil, etc.; a caster for liquids.
This word is Middle English in origin, and ultimately comes from the Old French, diminutive of 'crue,' flask.