Latest Nonviolent video game Stories
A new study has found playing violent video games not only increases aggression, it can also cause players to exhibit less self-control and more unethical behaviors.
Teenagers who are highly exposed to violent video games—three or more hours per day—show blunted physical and psychological responses to playing a violent game.
A new Ohio State University study is the first to provide evidence that the negative side effects from playing video games can actually build and grow over time.
ESA Files Brief Urging Court to Uphold Lower Court Rulings WASHINGTON, Sept.
Bad effects depend on certain personality traits; games can offer learning opportunities for others.
Violent video games and movies can make people numb to the pain and suffering of others, U.S. researchers said.
Violent video games and movies make people numb to the pain and suffering of others, according to a research report published in the March 2009 issue of Psychological Science.
New research by Iowa State University psychologists provides more concrete evidence of the adverse effects of violent video game exposure on the behavior of children and adolescents.
Violent video games with protagonists that hunt, maim and kill are linked to at least short-term aggressive behaviors in children, according to the first large-scale review of studies on the subject. While the effects of these highly realistic games over the longer term remain unclear, the impact on kids' attitudes toward violence is worrisome, researchers say.
By Maggie Fox, Health and Science Correspondent WASHINGTON (Reuters) - Most studies done on violence and video games support the conclusion that violent video games can increase aggressive behavior in children and adolescents, especially boys, researchers said on Friday.
- In medieval musical notation, a sign or neume denoting a shake or trill.