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Latest Re-Mission Stories

2014-09-12 12:25:46

When it comes to bringing the battle to cancer, gamers and video games can give patients a boost. Even Will Ferrell is getting into the act. NEW YORK, Sept. 12, 2014 /PRNewswire/ -- PR Newswire - Remember when you were a kid and your mother told you that video games would rot your brain? Well, now you can finally tell mom she was wrong all this time. http://photos.prnewswire.com/prnvar/20140912/145705 It turns out that video games can actually help cancer patients, as well as...

2008-11-06 09:00:44

CIGNA Pharmacy Management (CIGNA) and the Leukemia & Lymphoma Society (LLS) are joining forces to promote LLS's efforts to help blood cancer patients cover the costs of prescription co-pays and health insurance premiums. The costs of cancer are significant. According to the National Cancer Institute, direct medical costs for cancer care in 2004 totaled more than $72 billion. When considering the impact of indirect costs, such as lost productivity due to illness or premature death,...

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2008-08-06 09:45:00

According to a recent report in the journal Pediatrics, a specially designed video game can now help adolescent cancer patients stick their prescribed treatments more closely. "Targeted video games can help improve the lives of young people with cancer, most importantly improve their adherence to their treatment," said Dr. Pamela M. Kato, the study's lead author. In the report, Kato sites adherence as a major problem in the adolescent age group.  Death rates in this group have not seen...

2008-08-05 03:00:46

By Elizabeth Simpson, The Virginian-Pilot, Norfolk, Va. Aug. 5--Rashida Wilkins was undergoing chemo-therapy for a brain tumor in 2005 when she was asked to participate in an experimental treatment. Not radiation, or a drug that would make the teen feel nauseated, thank goodness. Rather, a video game. Wilkins, now 18, was only too happy to comply. For weeks, she played the game in which a microscopic "nanobot" named Roxxi travels through the bodies of characters with cancer,...

2008-08-04 09:01:04

REDWOOD CITY, Calif., Aug. 4 /PRNewswire/ -- Video games are among the most popular entertainment media in the world. Now, groundbreaking research shows that a specially designed video game can promote positive behaviors in young cancer patients that enhance the effectiveness of medical treatment. This research, sponsored by the nonprofit organization HopeLab and published today in the medical journal Pediatrics, provides scientific evidence for a growing field of product development that...

2008-08-04 06:00:40

By Liz Szabo Although Rashida Wilkins is only 18, she has already weathered eight years of cancer therapy, including four brain surgeries, six weeks of radiation and nearly two years of chemotherapy. She knows she should follow her doctors' advice. Yet Wilkins, like many teens with cancer, has at times deliberately stopped taking pills that are vital for her health. Of all cancer patients, teenagers are the least likely to consistently follow their care plans, says Steve Cole,...

2008-07-01 12:01:08

Today CIGNA, a leading health service company, is announcing the development of a virtual health care community. This computer-simulated world is situated on a Second Life(R) island, where seminars, interactive displays, educational games and virtual health consultations help foster real and sustainable behavior change that improves health. Developed by Method, a brand experience agency, CIGNA's virtual community provides 3-D video game-like interactivity that enables people to learn and...


Word of the Day
reremouse
  • A bat.
The word 'reremouse' comes from Middle English reremous, from Old English hrēremūs, hrērmūs ("bat"), equivalent to rear (“to move, shake, stir”) +‎ mouse.
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