Latest Re-Mission Stories
When it comes to bringing the battle to cancer, gamers and video games can give patients a boost. Even Will Ferrell is getting into the act. NEW YORK, Sept.
CIGNA Pharmacy Management (CIGNA) and the Leukemia & Lymphoma Society (LLS) are joining forces to promote LLS's efforts to help blood cancer patients cover the costs of prescription co-pays and health insurance premiums. The costs of cancer are significant.
According to a recent report in the journal Pediatrics, a specially designed video game can now help adolescent cancer patients stick their prescribed treatments more closely.
By Elizabeth Simpson, The Virginian-Pilot, Norfolk, Va. Aug. 5--Rashida Wilkins was undergoing chemo-therapy for a brain tumor in 2005 when she was asked to participate in an experimental treatment. Not radiation, or a drug that would make the teen feel nauseated, thank goodness.
REDWOOD CITY, Calif., Aug. 4 /PRNewswire/ -- Video games are among the most popular entertainment media in the world. Now, groundbreaking research shows that a specially designed video game can promote positive behaviors in young cancer patients that enhance the effectiveness of medical treatment.
By Liz Szabo Although Rashida Wilkins is only 18, she has already weathered eight years of cancer therapy, including four brain surgeries, six weeks of radiation and nearly two years of chemotherapy. She knows she should follow her doctors' advice.
Today CIGNA, a leading health service company, is announcing the development of a virtual health care community.