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Latest Serious game Stories

2014-07-18 23:03:50

According to the new research report published by Meticulous Research, "Global Virtual Patient Simulation Market Outlook: 2014-2019", Virtual Patient Simulation is set to transform the medical simulation industry with its numerous features such as performance tracking, case structure, responsive and measurable outcomes, multiple user interfaces, cost effectiveness, exposure to rare clinical scenario, easy to use, low maintenance and so on. Such attributes makes many educational...

2013-12-17 23:23:14

Game On! Learning, the thought leader in serious learning games for the corporate learning market, has just published a new white paper on serious learning games for the corporate training market called “What Makes Serious Games Effective? -- 5 Questions to Ask When Evaluating Serious Games in the Workplace”. Gainesville, Florida (PRWEB) December 17, 2013 Game On! Learning, the thought leader in serious learning games for the corporate learning market, has just published a new white...

2013-11-13 23:36:05

With a focus on Serious Games, this year's I/ITSEC, one of the largest exhibitions of any kind in the U.S., is set to spotlight the world of virtual reality, modeling, and simulation from Dec. 2-5 at the Orange County Convention Center in Orlando, FL. Arlington, VA (PRWEB) November 13, 2013 The National Training and Simulation Association (NTSA) is pleased to announce the 2013 Interservice/Industry Training, Simulation and Education Conference (I/ITSEC), which will be highlighted this...

2013-11-04 23:25:30

Elearning! magazine releases the industry’s first special edition issue on serious learning games and learning gamification. Gainesville, Florida (PRWEB) November 04, 2013 Learning gamification has garnered increased interest and visibility with corporate and government organizations recently. Many organizations have implemented key learning initiatives leveraging serious learning games with great success. Some of these success stories are featured in the Elearning! issue as case...

2013-11-01 23:21:04

Game On! Learning announces a strategic partnership with Sealund Associates Corporation to offer customized "serious learning game" development services to corporate and government organizations. Gainesville, Florida (PRWEB) November 01, 2013 Game On! Learning is excited to announce a strategic partnership with Sealund Associates Corporation to offer customized "serious learning game" development services for corporate and government organizations. "Large numbers...

2013-10-29 23:32:06

While serious games often use computer-generated graphics to create 3-D environments, SIMmersion’s entirely new approach to serious games uses video scenes of people. This novel approach has placed the company’s HIITS game in the finals of the International Serious Games Showcase & Challenge Competition. Columbia, Maryland (PRWEB) October 29, 2013 Traditional serious game technology is not designed to train difficult conversational skills, yet this type of training is particularly...

2013-07-31 23:28:19

Best-selling author Hugh Hunter creates easy Find-A-Sim tool for human resources decision-makers. Interactive application clarifies components built into simulations and assists organizations with selecting the most effective business simulation tool for their needs. Walnut Creek, Calif. (PRWEB) July 31, 2013 Hugh Hunter, best-selling author of “Shift: Using Business Simulations and Serious Games” and founder of Business-Simulations.org, today announced the release of an easy online...


Word of the Day
endocarp
  • The hard inner (usually woody) layer of the pericarp of some fruits (as peaches or plums or cherries or olives) that contains the seed.
This word comes from the Greek 'endon,' in, within, plus the Greek 'kardia,' heart.
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