Latest Technology Stories
Patient-centered alliance brings nature indoors for those unable to go outdoors ONTARIO, CANADA & EUREKA, CA (PRWEB) May 20, 2015 ResolutionCare,
Acceletronics, Inc. is a linear accelerator service and parts company in need of a modern-looking and responsive website.
New practice designed to convert expensive video surveillance data into intelligent assets Scottsdale, Ariz.
Award winning Massachusetts mover expanding to better serve key communities Newton, MA (PRWEB) May 20, 2015 Gentle
With the summer season around the corner, it is essential to make sure one’s air conditioner is functioning properly.
Dyn’s investment over the next 18 months will meet the region’s demand for greater Internet Performance and an exceptional customer experience. Singapore
MyWay Mobile Storage sponsors in-part Clear Your Clutter Day for the 3rd year in a row. Bel Air, MD (PRWEB) May 20, 2015 The 5th annual Clear Your Clutter
Working with the Community Foundation of the Ozarks, digital marketing group Mostly Serious designed and developed the responsive website for Give Ozarks, which raised $1,021,160 for local nonprofits.
Klas Bendrik, Senior Vice President and CIO of Volvo Car Group, is to give a headline presentation at the TU-Automotive Detroit 2015 Conference and Exhibition (June 3-4, The Suburban Collection
In an effort to expand awareness of the importance of diversity in the workplace – as well as solar energy’s growing contributions to the economy and environment – the Solar Energy Industries
The Atari Lynx is a handheld gaming console released in September 1989, by the Atari Corporation. It was the first handheld to feature a color LCD screen. The Lynx (Handy Game) was originally developed by Epyx in 1987, but the company had financial troubles and agreed to have Atari handle production and marketing of the system. In 1991, Atari re-released the Lynx with improved hardware, longer battery life, and a sleeker look. Known as the Lynx II, it had rubber hand grips, a stereo...
Smartphones and feature phones are as common now as traditional landline phones were for decades. These handheld devices are so popular that many homes now only use mobile phones, increasingly pushing landline devices into the obsolete category. But while the popularity of mobile connectivity is vast today, it is still a very young technology when compared to its landline counterparts, which have been in existence since the mid-1800s. To be clear, the history of the mobile phone focuses on...
Wearable technology, which includes wearable devices, tech togs, and fashionable electronics, consists of articles of clothing and/or accessories that incorporate computer and advanced electronic technologies. Designs often incorporate practical functions and features, but may also have a purely critical or aesthetic agenda. Today, wearable devices are exploding onto the market, with everything from smart glasses (Google Glass) to smart watches (Samsung Galaxy Gear) on the rise. As for...
Nomophobia is the fear of being out of mobile phone contact. The term, which is an abbreviation for “no-mobile-phone-phobia”, was coined during a study by the UK Post Office who commissioned YouGov, a UK-based research organization to take a look at anxieties suffered by mobile phone users. The study found that almost 53 percent of mobile phone users in Britain have a tendency to be anxious when they “lose their mobile phone, run out of battery or credit, or have no network coverage”....
Technophobia, from Greek techne, meaning art, skill, or craft, and phobos, meaning fear, is the fear or the dislike of advanced technology or complex devices, particularly computers. Although there are a number of interpretations of technophobia, they appear to become more complex as technology continues to evolve. The term is usually used in the sense of irrational fear, but others contend that their fears are justified. It is related to cyber phobia and it is the opposite of technophilia....
- To say in too many words; to express verbosely.
- To express in too many words: sometimes used reflexively.
- The leading idea or a repeated phrase, as of a song or ballad; the refrain; burden.