Latest Video game controversy Stories
A new study suggests that playing violent video games that reward "head shots" makes gamers more likely to choose the head as a target with a real gun. But is that really true?
Just 20 minutes of playing a violent shooting video game made players more accurate when firing a realistic gun at a mannequin - and more likely to aim for and hit the head.
Congressmen are trying to get a bill approved that would see that video games with an "E" rating and above are equipped with a health warning label.
Sustained changes in the region of the brain associated with cognitive function and emotional control were found in young adult men after one week of playing violent video games.
According to a new study, violent video game play in young adult men may alter cognitive function and emotional control after a week of game play.
According to new research, competitiveness in video games may be a characteristic that influences aggression on users who play them.
BIRMINGHAM, Ala., June 29, 2011 /PRNewswire/ -- Even though the Supreme Court voted 7-2 to overturn a California law that would ban the sale of violent video games to minors, there is growing sentiment among parents and legislators that something needs to be done to protect children from exposure to these disturbing images and experiences.
The Supreme Court ruled on Monday that the government cannot ban the sale or rental of violent video games to minors as this would violate free-speech rights.
Landmark Ruling Hailed as a Win for First Amendment and Artists WASHINGTON, June 27, 2011 /PRNewswire-USNewswire/ --The Entertainment Software Association (ESA) today welcomed the U.S.
Scientists have known for years that playing violent video games causes players to become more aggressive.
- To play, gamble.
- To impose upon; delude; trick; humbug; also, to joke; chaff.
- A deceitful game or trick; trickery; humbug; nonsense.