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Latest Video game controversy Stories

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2011-04-21 11:47:26

How much scientific evidence is there for and against the assertion that exposure to video game violence can harm teens? Three researchers have developed a novel method to consider that question: they analyzed the research output of experts who filed a brief in a U.S. Supreme Court case involving violent video games and teens. Their conclusion? Experts who say violent video games are harmful to teens have published much more evidence supporting their claims than have experts on the other side...

2011-04-04 11:19:00

BOSTON, April 4, 2011 /PRNewswire-USNewswire/ -- Children's exposure to violent video games over time can impact their ability to develop empathy and sympathy for others, according to a new study written by Simmons College Communications Professor Edward T. Vieira, Jr., Ph.D. and published in the 2011 spring/summer edition of the Journal of Children and Media. The study is the first of its kind to examine how violent video games impact the development of moral reasoning among children...

2011-03-25 00:00:30

An overwhelming number of kids from the age of 8 to 16"”more than 90%, in fact"”play video games in the United States. And numerous studies suggest that virtual violence in these games may make kids more aggressive in real life. Westbrook, Maine (Vocus/PRWEB) March 24, 2011 Empowering Parents, the award-winning website that helps parents with the toughest child behavior problems, recently surveyed its readers on this topic. 62% of respondents said that playing video games...

2010-12-14 23:57:45

New study shows that depression, not video games, could be to blame for youth violence How depressed young people are strongly predicts how aggressive and violent they may be or may become. Contrary to popular belief, however, exposure to violence in video games or on television is not related to serious acts of youth aggression or violence among Hispanics in the US, according to new research by Dr. Christopher Ferguson from Texas A & M International University. His findings are published...

2010-11-02 09:41:00

Weekend survey also finds majority say government should be able to ban sales, rentals to minors WASHINGTON, Nov. 2, 2010 /PRNewswire-USNewswire/ -- Parents should be most responsible for determining whether minors can buy or rent violent video games, according to a new, nationwide survey conducted for the nonpartisan First Amendment Center. The U.S. Supreme Court will hear arguments Nov. 2 over a California law that prohibits the sale or rental to anyone under the age of 18 of games...

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2010-11-03 06:10:00

The Supreme Court appeared divided on Tuesday over a California ban on the sale or rental of ultra-violent video games to minors.  While at times expressing sympathy with the law, the justices emphasized that the ban faces a high constitutional hurdle before going into effect. The law, approved by California in 2005, would subject retailers to fines of $1,000 for renting or selling videogames labeled violent to anyone aged 17 or younger.  The law defines a violent videogame as one...

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2010-09-20 09:35:00

Playing a violent video game can increase aggression, and when a player keeps thinking about the game, the potential for aggression can last for as long as 24 hours, according to a study in the current Social Psychological and Personality Science (published by SAGE). Violent video game playing has long been known to increase aggression. This study, conducted by Brad Bushman of The Ohio State University and Bryan Gibson of Central Michigan University, shows that at least for men, ruminating...

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2010-06-10 06:05:00

Violent video games may increase aggression and hostility in some players, but scientists say that players can also benefit from visual/spatial skills and social-networking abilities that the games provide. Researchers, who published a review in a special issue of the journal Review of General Psychology, said that the games may also help to control diabetes and pain and also work as a tool to complement psychotherapy. Christopher J. Ferguson, of Texas A&M International University, told...

2010-06-07 20:07:10

Bad effects depend on certain personality traits; games can offer learning opportunities for others Playing violent video games can make some adolescents more hostile, particularly those who are less agreeable, less conscientious and easily angered. But for others, it may offer opportunities to learn new skills and improve social networking. In a special issue of the journal Review of General Psychology, published in June by the American Psychological Association, researchers looked at...

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2010-04-26 13:30:00

On Monday, the Supreme Court said it would determine whether a California law banning the sale and rental of violent video games to minors violated constitutional free-speech rights. The justices agreed to hear an appeal by the state after a U.S. appeals court based in California struck down the law. The high court is expect to hear the case and issue its ruling during its October term.  It will be one of the most important cases for the upcoming term. The Entertainment Software...


Word of the Day
attercop
  • A spider.
  • Figuratively, a peevish, testy, ill-natured person.
'Attercop' comes from the Old English 'atorcoppe,' where 'atter' means 'poison, venom' and‎ 'cop' means 'spider.' 'Coppa' is a derivative of 'cop,' top, summit, round head, or 'copp,' cup, vessel, which refers to 'the supposed venomous properties of spiders,' says the OED. 'Copp' is still found in the word 'cobweb.'
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