Latest Video game development Stories
Award recipient for 8th consecutive year Salt Lake City, UT (PRWEB) October 22, 2014 Yesterday CLEARLINK
Brazil's leading digital payment company now providing local payment options for STEAM users in Mexico and Turkey SÃO PAULO, October 22, 2014 /PRNewswire/ -- Brazilian-based
ContentBridge is helping Studio 100 connect its library of content to business partners and consumers. Santa Monica, California (PRWEB) October 21, 2014
QUEBEC, October 21, 2014 /CNW Telbec/ - Black Tie Ventures, an up-and-coming social game developer of highly targeted
- Revenue growth of 3 percent and EPS both exceeded guidance range LEXINGTON, Ky., Oct. 21, 2014 /PRNewswire/ -- Lexmark International, Inc.
Innovative Products, Deep Audience Engagement, and Strong Sales Drive Digital Publisher to the Front Ranks of America's High-Growth Private Media Companies FORT LAUDERDALE, Fla., Oct.
U.S. Introduction of Innovative Retail Engagement Tool Slated for November 1 Investor Sean St. John Leads in Significant Way TORONTO, Oct.
TORONTO, Oct. 20, 2014 /CNW/ - Guyana Goldfields Inc.
Microsoft has presented the Visual Studio Team to Win Award Grand Prize to Magnus Racing.
Data product and market development expertise to accelerate growth Vancouver, BC (PRWEB) October 16, 2014 Quini, an
The Atari 5200 is a video game system that is manufactured by Atari Inc., and was introduced in 1982. It was the successor to the Atari 2600, but did not do as well commercially, mainly from its incompatibility with the 2600’s library of games. In 1983, two port models were released along with an adapter to allow the 5200 to play all 2600 games. On May 21, 1984 Atari released the Atari 7800 and discontinued production of the 5200. Atari released the 400/800 computers to compete with...
Image Caption: An Atari 2600 four-switch "wood veneer" version, dating from 1980-1982. Shown with standard joystick. Credit: Evan-Amos/Wikipedia The Atari 2600, originally named VCS, was released in October 1977 by Atari Inc. It is a video game console using cartridges for game play instead of having the software built into the system. In 1978 only 550,000 units were sold out 0f 800,000 that were manufactured. Once the public realized pong was not the only video game to play, enthusiasm...