Latest Video game Stories
Teaching kids about computers in summer camp is sure to be fun and filled with challenges like no other.
Brazil boasts strongest country-level growth performance in first quarter; China’s big screen mix surges, as growth slows Santa Clara, Calif.
Electronic Home Video Over-the-Top and Digital Music Streaming See Fastest Growth in Consumer Spending NEW YORK, June 3, 2014 /PRNewswire/ -- As the entertainment & media (E&M) industry
Gamers Also Expect to Spend $400 or More on Games in the Next 12 Months; Most Anticipated Titles Include Watch Dogs, Dragon Age: Inquisition, and Wolfenstein: The New Order MOUNTAIN VIEW, Calif.,
New game brings real-money game design to social platforms. Billings, MT (PRWEB) May 27, 2014 Video gaming device manufacturer Grand Vision Gaming (GVG)
European BYOD Market is expected to grow from $19.25 billion in 2013 to $69.84 billion in 2018, at a CAGR of 24.7% during the forecast period.
LONDON, May 22, 2014 /PRNewswire/ -- TIGA the network for game developers and digital publishers in the UK is continuing to campaign for PEGI, the European game content
Software developer, gWhiz, announces the release of KidZilla, an entertaining educational app designed for the preschool audience.
SHENZHEN, China, May 12, 2014 /PRNewswire/ -- At China Mobile Games and Entertainment Group Limited (CMGE)'s internal training held for its employees on April 29, CEO Xiao Jian shared his insights
Age of Wind 3 from Deemedya lets gamers live the life of a shrewd and utterly ruthless pirate captain who must develop strategic routes, build a fleet of magnificent ships, amass exotic goods,
The Magnavox Odyssey 2 is a video game console released in 1978 by Magnavox/Philips. It was sold under many different names -- in Europe it was known as the Philips Videopac G7000, in Brazil as the Philips Odyssey, in the United States as the Magnavox Odyssey 2 and also as the Philips Odyssey 2. The original system, the Odyssey, produced by Magnavox, was the first video game system released in the early 1970s. The Odyssey 2 was noted for its ability to customize the game for the...
- To play, gamble.
- To impose upon; delude; trick; humbug; also, to joke; chaff.
- A deceitful game or trick; trickery; humbug; nonsense.