Latest Violence in video games Stories
Teenagers who play mature-rated, risk-glorifying video games are more likely subsequently to engage in a wide range of behaviors beyond aggression, including alcohol use, smoking cigarettes, delinquency, and risky sex.
It isn’t the violent gameplay in video games such as The Walking Dead, Grand Theft Auto or World of Warcraft that fosters intense feelings of aggression in video game players – it's the failure that comes with gameplay that leads to hostile behavior.
Members of the media and others often have attributed violence in video games as a potential cause of social ills, such as increased levels of teen violence and school shootings.
Children who repeatedly play violent video games are learning thought patterns that will stick with them and influence behaviors as they grow older, according to a new study by Iowa State University researchers.
A new study has found playing violent video games not only increases aggression, it can also cause players to exhibit less self-control and more unethical behaviors.
A new study found that teens who play violent video games are not likely to become more violent or partake in anti-social behavior.
A person playing a first-person shooter video game like Halo or Unreal Tournament must make decisions quickly.
Video games often allow players to stop an alien invasion, defeat the bad guy and save the world. However, realistic looking opponents in games could increase aggression in the players.
Teenagers who are highly exposed to violent video games—three or more hours per day—show blunted physical and psychological responses to playing a violent game.