Latest Violence in video games Stories
SANTA MONICA, Calif., Jan. 19 /PRNewswire-USNewswire/ -- ProCon.org, a nonpartisan 501(c)3 nonprofit public charity dedicated to promoting critical thinking, created the new website http://videogames.procon.org to explore the core question "Do violent video games contribute to youth violence?" 97% of 12-17 year olds in the US played video games in 2008, thus fueling an $11.7 billion video game industry. In 2008, 10 of the top 20 best-selling video games in the US contained violence....
WINSTON-SALEM, N.C., Dec. 11 /PRNewswire/ -- Americans bought more than $21 billion worth of video game systems, software and accessories in 2008. This year, Wake Forest University students have created the blog, VGameU.org, to help players and parents evaluate new video games for the holiday season. Four students enrolled in the first-year seminar "Video Games: Research and Theory" created the blog, which mixes their reviews with tips for parents and insights gained from academic...
Some video games can make children kinder and more likely to help "” not hurt "” other people.That's the conclusion of new research published in the current (June 2009) issue of Personality and Social Psychology Bulletin, a top-tier, peer-reviewed academic journal.The article presents the findings of three separate studies, conducted in different countries with different age groups, and using different scientific approaches. All the studies find that playing games with prosocial content...
Video killed the radio star, the old song goes "” but violent video games, a new Tel Aviv University study finds, can also improve the real-world vision of teens who play them."As a father and brain scientist, I was quite concerned when my kids were growing up and playing video games," says Dr. Uri Polat of Tel Aviv University's Goldschlager Eye Institute, who partnered with the University of Rochester to carry out the new study. "What we see now is that teens who play...
Violent video games and movies can make people numb to the pain and suffering of others, U.S. researchers said. Two studies conducted by University of Michigan Professor Brad Bushman and Iowa State University Professor Craig Anderson demonstrated that exposure to violent media produces physiological desensitization -- lowering heart rate and skin conductance -- when viewing scenes of actual violence a short time later. In one study, 320 college students played either a violent or a...
Violent video games and movies make people numb to the pain and suffering of others, according to a research report published in the March 2009 issue of Psychological Science.The report details the findings of two studies conducted by University of Michigan professor Brad Bushman and Iowa State University professor Craig Anderson.The studies fill an important research gap in the literature on the impact of violent media. In earlier work, Bushman and Anderson demonstrated that exposure to...
For the vast majority of video game players, even those who regularly play and enjoy violent games, violence was not a plus, U.S. researchers say. Investigators at the University of Rochester and Immersyve Inc., a player-experience research firm, found that for many people, gore actually detracts from a game's fun factor, decreasing players' interest and desire to purchase a game. When designing the next generation of video games, developers should remember: blood does not help the bottom...
MAITLAND, Fla., Dec. 2 /PRNewswire/ -- Is it purely a coincidence that the Christmas shopping season kicks off with a day called 'Black Friday'? Maybe so, but how is it then explained that the gifts in the most demand this year seem to be violent video games? Art Ally's Group, The Timothy Plan, is a Mutual Fund company that only invests in companies who reach very quantifiable moral and ethical standards. Suffice it to say, Ally draws the line well before investing in companies...
New research published in Pediatrics shows young people exposed to violent media are more likely to lash out violently themselves.Dr. Michele L. Ybarra of Internet Solutions for Kids in Santa Ana, California and colleagues said the findings add to the growing evidence that violence in the media is related to aggressive behavior, including seriously violent behavior among youths."Reduction in youths' exposure to violent media should be viewed as an important aspect of violence...
A new study has found a link between simulated violence portrayed on video games and aggressive behavior of children.In the U.S., as much as 90 percent of children ages 8 to 16 play video games for 13 hours a week or more.Now, in a study appearing in the November issue of the journal Pediatrics, researchers set out to determine whether video games caused children to become aggressive or if aggressive children were simply drawn to violent games. Many studies have linked violence in TV shows...
