Latest Virtual reality Stories
DALLAS, April 28, 2015 /PRNewswire/ -- According to the new market research report "Motion Simulation Market by Type (Hydraulic and Actuator), Degree of Freedom (Two DOF,
SAN JOSE, Calif., April 28, 2015 /PRNewswire/ -- Silicon Valley-based AR Devices unveils GogglePal, the next generation of wearable
The Tennessee Aquarium and Tennessee Tech University have partnered to create a 3D virtual snorkeling experience for students.
PORTLAND, Oregon, April 22, 2015 /PRNewswire/ -- According to a new report by Allied Market Research entitled, "Global Brain Computer Interface (BCI) Market - Size, Industry
Television shows or computer games that could stimulate emotions in a person through mid-air haptic feedback? While they might sound far-fetched, they might not be so far off, thanks to new research from scientists at the University of Sussex School of Engineering and Informatics.
CHICAGO, April 20, 2015 /PRNewswire/ - Engineering services company VIATechnik, has yet again set a new bar in the advancement of Virtual Design & Construction and Building Information Modeling
Patents Cover Augmented Reality Gesture Control and Ambient Light Transmission Control ROCHESTER, N.Y., April 16, 2015 /PRNewswire/ -- Vuzix® Corporation (NASDAQ: VUZI) ("Vuzix" or,
On-set integration of Oculus Rift provides rushes/dailies in real-time VR. LOS ANGELES, April 15, 2015 /PRNewswire-USNewswire/ -- This week the pioneering VR film MansLaughter,
MergeVR Goggles and Handheld Wireless VR Motion Controller Deliver a Complete Virtual Reality Experience on Millions of Android and iOS Smartphones, Available This Year SAN ANTONIO,
WARSAW, Poland, April 15, 2015 /PRNewswire/ -- Immersion, the leading European 3D Virtual Reality software developer, has built the first ever interactive, 3D Virtual Reality (VR) application
Virtual reality (also known as immersive multimedia) is a computer-simulated environment that mocks or simulates real-world environments, as well as simulates physical presences in real or imagined worlds. VR technology has traditionally been a virtual sight- and perhaps sound-based experience, but has the potential to recreate other sensory experiences, such as virtual taste, smell, and even touch. As for touch (haptic technology), some systems have already included such experiences in...
The Nintendo 64 (N64) is a game console produce and sold by Nintendo. It was released in June 1996 in Japan; September 1996 in North America; March 1997 in Europe and Australia; September 1997 in France; and December 1997 in Brazil. The N64 was the third generation home game console from Nintendo and the last to use ROM cartridges. The N64 was discontinued worldwide by the end of 2003. Its successor was the Nintendo Game Cube released in 2001. Worldwide sales for the N64 reached 32.93...
- A serpent whose bite was fabled to produce intense thirst.
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